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Besides liquefaction, what else can make face-lifting in PS cs4 easier? Liquefaction deformation is too strong, so it is not easy to use.
Personally, liquefaction is the best, but it needs patience and slow adjustment. Another method I think of is to select the face first, and then use edit-transform-deformation. Lattice distortion can be used, but the disadvantage is that post-processing is more troublesome. In addition, you can search online to see if there is a special face-lifting Photoshop plug-in.

I hope this answer is helpful to you.