2. Use filters and liquefaction tools to repair the graphics of the model until it is satisfactory. Use the forward deformation tool of the first small hand icon, the data on the right can be referenced, but the brush size must be constantly changing. If you want to change the big lines, you should use a bigger brush, and use a smaller brush for a few adjustments. ?
3. Copy the adjusted layer 1, and adjust some places on the copy of layer 1 that are not in line with the current drawing, mainly by using repair tools and stamp tools to remove wrinkles on the model. When using the stamp tool, pay attention to adjust the transparency of the stamp to about 20%, and rub it several times to avoid a blunt effect. ?
4. In order to make the lighting effect smoother, we will make some fine adjustments. This tool is very simple. For the curve tool, we should pay attention to opening the curve in the adjustment layer, and make the range to be adjusted slightly darker in the mask to make the skin color more in line with the overall effect. If one regulatory layer is not enough, then build more and adjust it to the best satisfaction. ?
5. The west side is the before-and-after comparison chart, and finally click Save.