1, first open PS, and then press Ctrl+O to open a picture.
2. Then create a new copy layer and delete the background color.
3. Right-click the replication layer and turn it into a smart object.
4. Then click Edit → Manipulate Deformation in the menu bar.
5. Then the main body of the character image will have a grid.
6. You can change the density of the grid through the options in the toolbar above. The more points, the better the details can be adjusted.
7. Then right-click the grid → Hide the grid.
8. Then click the left mouse button on the main joints of the character to add a push pin, which is a yellow point. Through these points, the position of the character's limbs can be changed.
9. Press and hold the Alt key again to delete the point where the graphic shape becomes scissors. The black dot in the yellow dot indicates that the point is the currently selected point.
10, press Alt again, and a circle will appear when the mouse is slightly away from the yellow point, so you can rotate the control joint.
1 1. Be careful when turning. If it is not in place at one time, it can be repeated, and it can be adjusted by changing the text of the pushpin. This is the rotated picture. Other limbs can also be deformed in this way.
12. Finally, let's look at the comparison between the original drawing and the deformed drawing.