(Less) Axe/Hammer/Spear Block (Level 2) Axe/Hammer/Spear reduces (3 points) 5 points of slashing/blunt/piercing damage.
(Secondary) Lightning/acid/flame/ice protection (secondary) Lightning/strong acid/flame/ice protection will cause (D4) D8 lightning damage/strong acid/flame/ice damage to the enemy who hits you.
(Smaller/Larger) Disorder/Dragon/Dwarf/Giant/Jackal/Phantom Beast/Monster Humanoid/Mud/Reptile/Undead/Worm Class (Secondary/Enhanced) Alien/Dragon/Dwarf/Giant/Jackal/Phantom Beast/Humanoid/Mud Monster/Reptile/Undead/Insecticidal
(Less/Enhanced/Greater) Lightning/Flame/Acid/Sound Wave/Cold Resistance (Secondary/Mastery/Enhancement) Lightning/Flame/Strong Acid/Sound Wave/Cold Resistance Absorption 10 Point (Secondary 3 points/Mastery 20 points/Enhancement 30 points) Lightning/Flame/Strong Acid/Sound Wave/Cold.
(Less/Improved/More/Super) Dedicate X (Secondary/Mastery/Enhanced/Super) Dedicate X-level healing spells and the following effects by 20% (Secondary 10%/ Mastery 30%/ Enhancement 40%/ Super 50%).
(Less/Improved/Great/Super) Potential X (Secondary/Mastery/Enhanced/Super) X-level spells and the following effects are increased by 20% (Secondary 10%/ Mastery 30%/ Enhancement 40%/ Super 50%).
(minor) spell penetration x (minor) spell penetration is lower than X +2 (minor+1).
Metamorphosis/abandonment/summoning/summoning/splitting/enchantment/evolution/illusion/necromancy/focus change/protection/curse/summoning/language/enchantment/plastic energy/magic/necromancy/necromancy specialization.
(Secondary/Advanced) Lightning/Flame/Acid/Sound Wave/Cold/Void/Repair/Kinetic Energy (Primary/Super) Lightning/Flame/Strong Acid/Sound Wave/Ice/Void/Repair/Power Knowledge.
(Larger) Shadow (Enhanced) Hiding.
(stronger) silent movement (enhanced) stealth
(secondary) false life (secondary) false life
Aberration anomaly
The bane of distortion bane
Acid and strong acid attack hit, causing 1D6 strong acid damage.
Diamond gold can penetrate some steel plates with special skin thickness.
Anarchy and chaos attack the orderly camp and cause additional 2D6 damage, which can be used by the chaotic camp.
Anarchy will cause additional 2D6 damage when attacking the orderly camp, and gain additional damage when blasting (X2 weapon 3D6 X3 weapon 4D6 X4 weapon 5D6), which can be used by the chaotic camp.
Anti-magic rune
Armor bonus to bonus bonus.
Axe axe
Attacking enemies in the chaotic camp in an orderly way will cause additional 2D6 damage.
Axiom burst will cause 2D6 ordered damage when attacking the chaotic camp, and add additional damage when slamming (X2 weapon 3D6 X3 weapon 4D6 X4 weapon 5D6), which can be used by the orderly camp.
injure others by clandestine/underhand means
Balance balance
When banishing a creature that hits the opponent, the target must pass the will immunity of DC24, and if it fails, it will be expelled back to its original position. Some extremely powerful creatures are not affected by this effect.
Barbaric barbarism
bard
Blindness This equipment can produce a flash, which has the opportunity to blind opponents.
Blindness immunity
Brilliant blue immune acid rot damage and rust effect, +3 hidden skill appraisal.
Bluff deception attack has a small hit probability, and can fool the target in a short time, with deception skill of +3.
Life shield of human body feeder
When the Bodyfeeder's health care is severely damaged, it can gain 15 temporary life for 1 min.
Broken bone reduces target agility 1D6 when attacking with broken bone.
Byeshk North Railway can easily break through strange injuries.
Chaos broke out in chaos.
Chaos, outsider, chaos.
Charm charm
Priest priest
Cold iron is used to fight against demon creatures and break through the demon's damage reduction.
Combustion combustion
Burning knowledge, burning knowledge.
The command adjusts the command based on charm. All skills get +2 skill appraisal, but -6 hides the appraisal.
Concentration concentration
Summon focus spells to specialize in French spells+1DC.
Constitution Constitution
Constitutional system
Build a building
Lame reduces the target's movement speed by 50%.
Disability is quite impressive.
Curse, curse
Cursespewling curse attack hits the target, and the target must undergo a DC 15 will test and fail to enter the curse state (curse: -4 hits -4 immunity).
Heimu
Death prevention effect of death prevention
Deception trick
Destruction weakens the attack, and hitting the enemy will reduce the enemy's AC by 4 points.
spirit of dedication
agile
diplomatic negotiation
Disable the device and disarm the device
Disease immunity
When disturbing and attacking the undead, the target must pass a DC 14 will immunization, and if it fails, it will be disintegrated. Some extremely powerful creatures are not affected by this effect.
Divination focuses on language specialization
dragon
The dusk fuzzy attacker has a 10% error probability.
Dwarf dwarf
Enchantment focuses on enchantment and specializes in enchantment spells+1DC.
When you are weak and hit hard, weakening will reduce your opponent's D6 strength.
Enhancement bonus +x enhancement bonus gives neutralization damage in task enhancement magic; Give armor +x armor bonus.
Everbright Yongming will not be corroded and rusted.
Arouse the focus of plastic energy specialization
Terrible fear has a certain probability to make the attacker feel fear.
Expertise Mobility gains +4AC when moving and tumbling flexibly. This specialty won't make you think of it as a pre-specialty in the specialty chain.
Feather falling
Featrecise shot precision shooting can gain the professional skills of precision shooting (enabling you to attack the target accurately without being stopped by characters or monsters).
Fighting warrior
The wrist is skillful.
fire precaution
When the flame touches the phlogistic iron, it is regarded as a weapon used by the good camp (the phlogistic iron weapon that can break the black bone of the German tomb has the attribute of being good at attacking)
When a flaming attack hits, it causes 1D6 flame damage.
Flame explosion
Fortification protection
Toughness immunity toughness immunity
Frost attack causes 1D6 frost damage when it hits.
Ghosts can ignore 50% of ghosts.
Giant giant
Jackal man
The hobgoblin
Good luck+1 skill appraisal exemption
Bigger steel bar
A bigger dwarf disaster
The jackal disaster
Greater reconstruction and enhanced restoration
Great Shadow Advanced Shadow gains a+15 hiding ability bonus.
The damage caused by Qinggang Qinggang is greater than that caused by ordinary weapons. When attacking, it is regarded as an evil attribute, which can break through the corresponding damage reduction.
bargain
Halfling
Hammer frame hammer
Treat first aid
Re-fortify and protect life.
Hero Inspiration Hero Inspiration gains an additional 5% experience.
Hide hide
The holy evil camp holds negative level 1, causing 2D6 damage to evil creatures.
Divine explosion
Ice explosion will cause 1D6 frost damage when hit, and increase the ice explosion damage of x2- 1d 10, x3-2d 10, x4-3d 10 when hit hard.
Hallucinatory focus specializes in hallucinations.
Impact slams increase the range of blunt objects.
Improve mastery.
Strengthen false life and increase maximum life by +20
Intelligent intelligence
Intimidation. Intimidation
You can get 5/ magic DR if you are invulnerable to king kong.
Jump, jump, jump
Keane's sharp blade doubles the threat range of sharp strike when slashing piercing weapons.
Order of legal outsiders and maintenance of borders
junior high school
Secondary false life
When the Life Shield attacks, you have a 10% chance to give yourself+15 fake life for 1 minute.
The meaning of good luck
Lightweight enhanced low-level life protection
There is a 25%/ 100% chance of light/heavy protection. Level 2/advanced life protection protects you from heavy blows and only takes ordinary damage.
Lightning knowledge
Listen, listen.
Sacrifice of the Magi
The magical beast, the magical beast
Magnetic field
Disability increases external damage X2- 1D6, X3-2D6 and X4-3D6, resulting in disability and slamming.
Maladroit's clumsy attack reduces enemy agility 1 when it hits.
Masterpieces get a+1 enhancement bonus for exquisite hits.
Minor primary school
Secondary middle school (… knowledge)
Secondary acid knowledge
Mi Yin Mi Yin can give equipment +2 maximum agility bonus, armor appraisal -3, and reduce armor weight by one level.
Moderately enhanced intermediate lifesaving
Monk monk
Terrible humanoid robot
Terrible humanoid monster
Sneak quietly
Necromancer focuses on necromancer spells+1DC
Mud monster
Unlock the lock
Knight paladin
Paralysis attack will result in immune identification of 17DC, while failure will result in paralysis for 10 rounds. Give it to the paralytic once every round.
Block AC and immune gain+1 insight bonus.
To perform
Toxin hit, causing 1D6 point toxin damage.
Effectiveness explosion
Power energy (+blue) SP upper limit increases10 * x.
Toxin immunization proof
Toxin immunization proof
Protection protection skew +X AC
Physical damage is caused to the bleeding target 1D6 when puncturing the heart.
Pierce the heart
Pure goodness attacks the unfriendly camp, causing 1D6 damage.
Pure goodness and pure goodness
Brilliant knowledge
Ranger ranger
Reflection saving reflection exemption
Reflection saving reflection exemption
Repair repair
Repair repair
Repair knowledge
reptile
reptile
Resistance immunity +X
Resistance resistance
resonance
Return rotation
Return rotation
The blow of justice
A just trial
When justice fights evil, justice gains an additional +2 enhancement bonus.
A roaring sound
Rogue loitering
Divine Dispelling Test +2
Search search
The seeker will confirm that heavy blow +X, heavy blow +X damage. This damage bonus will double under heavy blows.
Shadow Shadow can gain a 5-point hiding ability bonus by wearing this equipment.
Smash smash armor and master the DC+2 enhancement bonus of armor.
Chatman, after breaking resistance and hitting the target, reduces SR (spell resistance) by 3 points for 9 seconds.
Impact lightning attacks hit 1D6 lightning damage.
The shocking electric explosion attack caused lightning damage of 1D6, and the electric explosion damage of X2- 1d 10, X3-2d 10, X4-3d 10 was increased when it was severely damaged.
Silent mobile stealth +5 stealth skill appraisal
Silver alchemy and silver plating can easily break through the damage reduction of vampires and werewolves
1D4 bleeding damage is caused when the slice hits the bleeding creature.
Slow blasting has DC 15 will immunity when the turtle hits hard at speed. Failure will reduce the movement speed by 50%. Lasts 30 seconds
The slow explosion injured the tendon
When attacking creatures are destroyed, the penalty can gain a +2 bonus. When a heavy blow is caused, the target must pass the toughness appraisal of DC23 once, and if it fails, it will be destroyed directly. Some extremely powerful creatures are not affected by this effect.
Sneak attack
+1AB, sneak attack bonus +2 bonus damage.
Song daofeng
Wizards and wizards
Spear block spear
Spell infiltration spell infiltration
Spell resistance spell resistance +X
Field reconnaissance
Stability, stability, absolute neutrality, wear +2 deflection, AC+2 resistance exemption.
The foul smell makes the target feel sick when he hits hard, and the moving speed is seriously reduced.
force
When the power consumption runs out and hits the target, the target's defense DC 15 is given immunity, and it is impossible to enter the exhausted state (-4 power, -4 sensitivity, and a 50% reduction in movement speed seems to reduce the attack speed).
Big step +X% moving speed +X%
Summon focus, summon specialization
Advanced super strength
Swimming. Swimming.
Evil pollution is polluted by evil.
There is a 2% chance that the tendon-broken attack will hit the target, which will make the target enter the tendon-broken state (reducing the opponent's movement speed by 50%).
The thunder caused 1D8 sound wave damage and hit X2, X2D8 in X3, and 3D8 in X4.
Transmutation focuses on changing specialization.
Converting this weapon into barter can break through any breakthrough damage reduction.
True chaos attacks the non-chaotic camp, causing additional damage to 1D6. The chaotic camp can be held, and the use of the orderly camp will be negatively evaluated.
When the legal order attacks all unordered camps, it will cause additional damage of 1D6, which can be held by the orderly camp, and the use of the chaotic camp will be negatively rated.
Roll, roll
Twilight reduces the arcane failure rate of armor 10%.
Undead
Underwater action, underwater breathing
Underwater action, underwater breathing
Using Magie device UMD
pest
Vertigo vertigo
Malicious attacks will cause 2D6 damage to the target and 1D6 damage to itself.
Void knowledge negative energy knowledge
Volpa beheaded
Weaken the weak attack hit and reduce the target strength 1 point.
Will be saved from immunity.
Will be saved from immunity.
Wisdom perception
Wizard mage
The upper limit of magic power (+blue) SP is increased by 25 * x.
When the wounding attack hits, it causes 1 physical damage to the bleeding target.
It is suggested to add DDO * * * group, and generally appreciate these materials.