If 1 and 50 are both on, it is nothing more than a question of ascending order. First the main number and then the auxiliary number, interspersed.
2. The skill points of the character sect are full to 1 19, with strong life skills. This is enough to open the meridian Dan. Skills support attributes, strengthen the body and flush blood, and add output after prescribing Dan. Make one size at a time, and then move on to the next step.
3. According to your own sect, first fix the attack/spell training point of the character as 15, and if there is a sumeru, fix the baby's method as 10, and make about 7 pieces of equipment and 3 pieces of spiritual ornaments, which will be used for the growth of the mount 1.3. Minor repairs increase damage, level 7 equipment support attribute, as above, one number at a time.
4. After all this is done, we are doing detailed work, such as getting through the three meridians, filling holes for people and babies, improving the growth of mounts, making artifacts, magic weapons and so on.
The magic weapon has five attributes, each with its own characteristics:
Gold: There is an additional bonus effect of 1% for attacking magic weapons and a reduction effect of 1% for defensive magic weapons.
Wood: It has an additional 1% bonus effect on defensive magic weapons and a 1% reduction effect on recovery magic weapons.
Water: 1% bonus effect for auxiliary magic weapon, and 1% reduction effect for curse magic weapon.
Fire: It has an additional 1% bonus effect on curse magic weapons and a 1% decrease effect on attack magic weapons.
Earth: It has an additional 1% bonus effect on the recovery magic weapon and a 1% decrease effect on the auxiliary magic weapon.