Current location - Health Preservation Learning Network - Health preserving class - Fantasy Westward Journey just played my daughter's number. I want to know what skills my daughter needs to learn and what skills she doesn't need to learn.
Fantasy Westward Journey just played my daughter's number. I want to know what skills my daughter needs to learn and what skills she doesn't need to learn.
If you want to play well and have fun, let the seven sects all have skills higher than you 10 (skills must be at least 5 higher than you to feel fun, otherwise you will feel depressed).

Since Netease designed this skill, it must be useful.

Return to my master's skill to the success rate of level 80 100%, but it seems that the return to my master's skill of each sect has increased evasion, and the daughter has also increased her speed. I don't know if this can increase!

Suggestion 1 Agility plus 2 blood and 2 antibodies. It's nonsense to say that adding strength to increase hidden weapons's damage! Won't DT and STL's hidden weapons be killed by seconds?

My daughter must learn hidden weapons's auxiliary skills. The higher you learn, the better. Physical fitness is 120. I wonder if the hidden weapon is also 120!

In addition, it's up to you to learn how to keep fit, meditate, keep fit, keep fit, escape, chase and cook (or refine medicine).

As a novice, you probably won't get much experience (it is not recommended that you learn to build something)

You need help to learn gang skills. The higher the skill level you learn, the more help and experience you need!

Don't expect anyone to take you out to play until your daughter is 35. It's always like this. Before the age of 40, I basically rely on brushing the master door!

In addition, leave me a message if you don't understand, and reply when you see it!