Current location - Health Preservation Learning Network - Fitness coach - How did the glory of the king practice the story of Diusim?
How did the glory of the king practice the story of Diusim?
Recommended level 5 inscriptions are greed, pity and nightmare.

Skill is purification.

Secondly, the next step is loading.

Clothing should be cooling shoes-book of blood clan-book of god of food-mask of pain-extreme cold storm-witch's cloak-wrath of scholars (if there are more than two people facing each other for magical defense, they should wear sticks instead)

3. Actual game

1. First of all, remember the skill of promoting to level 2, which can reduce blue consumption.

2. Remember when to sleep and when not to sleep. Always remember that you are a fairy, but you can't beat five. Teammates should sell and try to win if they can. It's best to wait until the enemy has used some skills. Even if his teammate dies, what if he can win?

3. First of all, don't learn two skills in team battle, so the enemy can't hit you in the vacuum stage. Think he is stupid? Second, skills are used to avoid injury. You can use one skill first, and then find a suitable position to use two skills to ensure that you slow down or lose big at the beginning of the team battle.

4. The second skill is best to throw sideways, which can avoid linear injury and ensure that it is not easy to be empty. Refer to the triangle position that most people use, and practice if you are unfamiliar.

5. Why do you bring a stick? Don't think that the story of Diusim has real harm and you can easily fight tanks. In fact, it's only in the middle and early stage, and the real damage folding is after the four marks in the later stage. Do you really think you will kill the tank so soon? If the enemy mage is not ranged (such as Ying Zheng, Jong) or has no shooter, then you are more likely to overlap marks, and the tank is afraid of you, but if not, most of the time the damage will be on the tank. At this time, you need to wear a stick to do enough damage and suck a lot of blood.

6. Learn to pull back and push forward. What do you mean? The story of Diusim, who can play, is always flying a kite, not a head. When you are chasing someone, you must learn two skills. After playing big, you must go back and lose a skill. Then the cd is ready and continues to 2 1. If you don't go back directly on 23 1, I'm sorry, you will lose one skill because you will leave early.

At the level of 7.4, Dixim's story has the ability to kill the opposite sheet, but the problem is coming, and Daye is likely to support you. So, if you reach level 4, the opposite side will be silly and close to you. Don't be silly, it is very likely to wait for you in the grass.

8. What Diusim's story needs most is a second blue father. The first one didn't get level 4, and the third blue dad was basically full of fun. He only took it to make up the blue, so it's best to communicate with Daiye in advance, just once, and try not to do it in the future. After taking the blue, don't be greedy for the line, don't be wild. You must use your precious time to catch people and give full play to the advantages of the previous period. You will find that snowballs have more and more advantages.

9. In actual combat, it is not necessary to use the second skill as soon as it is ready. After all, the second skill can be used to avoid injury. If the other person has monkeys, the correct way is to use the first skill and try not to use the second skill. You'd better put your hand on the second skill, and use it to hide when the monkey comes to hit you. You won't start training camp to practice more, learn to change your habits and use more skills to hide injuries, so that you can show numbness in the team battle.