I was lucky enough to experience the VR version of My World: Earth at the exhibition, which was completely different from the VR game I imagined, and the game experience was not as good as the PC version. Let's introduce the features of the VR version of My World.
1, the VR technology used is very flawed.
At present, the mainstream VR technology is to put the display screen on the head and wrap the eyes with the screen to achieve the effect of VR. This kind of VR is a pseudo-VR, which only simulates the effect of VR in some aspects. This kind of simulation needs heavy wear equipment to realize.
The VR version of My World also adopts this pseudo-VR technology. When you put the screen on your head, you will feel sore eyes and neck after playing for a while, which is similar to what you feel after playing games on the computer all day. After the freshness of VR games, this sense of vertigo makes people have no game experience.
2. The 2.VR version of My World is difficult to operate.
Although the movement of the characters in the VR version of My World is transmitted, the close-range movement still needs to be completed by the player himself, and the characters in the mobile game are realized by simulating walking. Opening the backpack, destroying and using the box all require gestures.
This operation is a kind of physical activity for people who play games for a long time and don't exercise. Originally, you only need to click the mouse on the PC side, but in the VR version, you need a specific gesture to complete it.
3. The operation delay of the VR version of My World is high.
In the VR version of My World, opening the item bar and moving the box are all done through the sensor in your hand. Sensors sense the athletes' body movements and then send them to the computer. After processing and analysis, the actions of the game characters are completed.
This process takes about 0.5 to 1 sec, so in the VR version of my world, the operation will obviously feel delayed, just like you play a delayed 1000ms online game, and it takes a long time for an operation to get feedback, which seriously affects the game experience.