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Board game knowledge
Desktop games originated in Germany and have been popular in Europe and America for decades. Everyone will make friends, and they will make friends with games. Abroad, the content of board games involves many aspects, such as war, trade, culture, art, urban construction, history and so on. And most of them rely on paper materials and exquisite models. It is a face-to-face game with great emphasis on communication. Therefore, desktop games are the best way to communicate on many occasions, such as family leisure, friends gathering and even business leisure. At the beginning of this century, it also landed in China and became popular among white-collar workers.

The word board game comes from English board game and is also translated into board game. BG for short, or "board game"

The narrow sense of "table games" originally refers to some games imported from Europe and America: games in which some indicators or objects are placed, removed or moved on a specific chessboard (usually designed for a game). The most famous representative of this kind of game is Monopoly [1] (Monopoly).

However, in a broad sense, table games can also refer to a very wide range of game types. English also means table games. The broad sense of board games is similar to desktop games: it refers to all games that can be played on the desktop or a certain platform, which is different from sports or electronic games. For example, the following common games belong to the category of table games: mahjong, chess, poker, werewolf/lupus of Tabula and magic the gathering.

However, many times, when we talk about desktop games, we mean the layout games in desktop games (see below).

Board games have been popular in Europe and America for decades and have long been a popular social activity. Everyone will make friends, and they will make friends with games. In foreign countries, desktop travel has become the same publication as books, covering war, trade, culture, art, urban construction, history and many other aspects.

Through table games, people's thinking, memory, association and judgment can be trained. Desktop games are games that people play face to face. Through games, we can learn how to get along and communicate with others, with the emphasis on the challenges to our intelligence and analytical and computational abilities. Moreover, there is little difference in the age of players in table games, which is suitable for family members to play games together and enhance the feelings between family members. Through the game, the participants' thinking and logical reasoning ability are improved, so that players can realize the application of various disciplines and theories, as well as the strategies and overall plans formulated to achieve their goals.

Board games originated in Germany, and this mental sport is deeply loved by the whole people. Every year, the annual World Game Competition (Spiel des Jahres-German Game of the Year Award) is held! And every time an award is presented, players can participate in the voting. In China, board games are still an unknown sport, but in Europe and America, even in South Korea, Japan and Taiwan Province Province of China, board games are already in full swing! When we talk about table games, we can generally refer to chess, cards, puzzle games and so on. There are even negotiation games such as chess and sand table deduction.

trait

Speaking of the essence of BG, I have to mention that it has a nice nickname-unplugged game.

In my opinion, unplugging is the biggest feature that distinguishes BG from other games. It is called unplugged because most of these games use paper materials (or add exquisite model assistance) without the assistance of other electronic devices. It is unplugged, but it has the characteristics of online games-BG is a face-to-face game, which emphasizes communication very much. The best state of playing games is the direct contact and communication between people. For example, killing games can't be played online. Without face-to-face expressions and changes in body language, this unplugged game will lose the fun of communication. When we are tired of living in front of the computer for more than eight hours every day, desktop games provide diverse happiness for people who communicate offline. When computer games have become an indispensable part of people's lives, when people face the computer screen with dull eyes and backache, I am afraid I don't know that before the popularization of home computers, "games" have prevailed in many countries in Europe and America in another way and become an important part of western social and family activities. We are talking about board games. It was once thought that the prosperity of digital products would end board games, but the still strong development momentum of the latter proves that sitting face to face, rather than facing the screen alone, is still in line with the nature of human needs for communication and partners.

So BG is a very suitable game for friends and family gathering. It is unplugged, so there is a purer and simpler way to play. Many video game designers around the world look for inspiration in BG or test their new ideas in the way of BG.

More and more people are facing the computer for 8 hours every day, and more and more people choose to live in the online world, but ignore face-to-face communication. Unplugged games have their own charm.

Characteristics of table games

1. Games are usually designed as multiplayer games, usually played by 2-5 people. The game time of a game is generally 1-2 hours.

2. The rules of the game are simple and easy to understand, even children aged 8- 12 can master them. On the other hand, games require a lot of strategies, which makes games equally attractive to adults.

3. Game design uses various themes such as history, economy, war, culture, art, architecture and interesting rules to maximize the interactive participation among players. It is completely different from the traditional game of randomly selecting games by moving the number of steps by rolling dice.

4. Participants in the game will not be eliminated in the middle of the game, and the game usually ends after one or more players reach a certain goal or a certain round.

5. Game design and drawing are full of artistic creativity, excellent production and exquisite materials. Let every game become a work that players are willing to collect.

[Edit this paragraph] Type

There are many kinds of table games. These types are not necessarily absolutely divided-some games may have the characteristics of this type and that type; Not all table games can be divided into this type.

Common types are:

German games: originally refers to a game designed in Germany. These games usually have relatively simple rules, short game time, certain abstraction and player interaction, and attractive objects. Now, even if it is not from Germany, games with German board games are included in this kind of games. Because this kind of game is very suitable for family entertainment, it is also called family game. Typical German-style table games include settlers in Katan and Carcasson [3].

American board game: American board game. It usually has a perfect theme, emphasizing the conflict between players and containing a certain degree of luck. Typical American board games include monopoly, axis countries and allies.

All of the above are desktop games in a narrow sense. These games are also called "territorial games" in Hong Kong, which appropriately describe the characteristics of these games (all of them have specially designed game boards).

In addition, table games also include:

Abstract strategy games: These games are generally played by two people, with almost no theme, small random components and relatively simple rules. For example: chess, go.

War games: mini-games.

Card game (card game)

TRPG: This is an original role-playing game. The appearance of Dungeons and Dragons made it popular. It usually takes 3-5 people to participate in the role-playing game on the table. One of them is the game host, known as the dungeon master. DM) A storyteller in dungeons and dungeons such as war chess TRPG. ST) in the dark world, and the game console (game master. GM in GURPS), the person who is responsible for explaining the plot. Others are players and play roles in the game. The process of playing games is called running a group.

Take Dungeons and Dragons as an example. Players first choose the name of the character, then decide the ability of the character by rolling the dice, and finally choose the occupation of the character. Then, the game host began to introduce the story of the game, and the game began. In the game, players need to buy equipment, kill monsters and understand clues. It takes a long time to play TRPG once, ranging from one week to several months. Of course, a short story that can be completed in one day.

When playing TRPG, the participants are both readers and creators of the story.

In addition, there are DVD games and indoor games, and there is still a lack of domestic information at present.

[Edit this paragraph] Introduction of well-known domestic board games

1. Wind (spy war, reasoning, role-playing)

Wind is the first domestic spy game masterpiece. Through this spy desktop game, you have the opportunity to experience a dangerous spy career!

In Wind, there are two opposing camps. Most players will play spies loyal to a certain camp, while others will play innocent passers-by.

At the beginning of the game, everyone will hand out a certain number of hands, and these hands are the information you have. Everyone will add two hands at the beginning of each round, and then you will try your best to pass on the information that is beneficial to your own camp to your companions, while other spy players in the opposite camp will try their best to block the transmission of your information.

In the whole game process, there will be a lot of false information. Whether this information is collected or not, whether it can capture the "clues" inadvertently revealed by other players, and rely on their own reasoning and judgment to find out the hidden enemies and companions step by step, will be the most critical test for players' judgment and logical reasoning ability. As a spy, if he collects more than a certain amount of false information, he will be sentenced to death for collecting too much false information. On the other hand, if you collect a certain amount of information belonging to your own camp, then you and your allies can win the game.

2. Three Kingdoms Kill (role-playing, reasoning and hand-held table games)

As a desktop game with the theme of Three Kingdoms Killing, Three Kingdoms Killing has won the charm of the game with the theme of Three Kingdoms Killing. It is a masterpiece of history, literature and art, which integrates entertainment, competitiveness and health while paying attention to the player's experience. It is a game that pays attention to cultural connotation and is suitable for all ages. In the Three Kingdoms Kill game, the player will play a military commander in the Three Kingdoms period, combine the position of this game, unite with Lian Heng, attack and kill, and win the final victory through rounds of strategies and actions. The Three Kingdoms Killing combines the characteristics of western killing games and the background of China's Three Kingdoms period, taking identity as a clue and taking the form of game cards. It is an original board game created by China people, which combines elements such as history, literature and art, and is the hottest board game in China today.

3. Catan Island (table game with transaction structure)

In the game, players try their best to expand their sphere of influence on Catan Island by building houses, cities and roads. In each round, we decide what resources are produced on the island by rolling dice. Players build their own urban civilization by collecting these resources. When the winning points reach 10, the game wins. Catan Island is one of the most popular games in recent years. It has won numerous awards and is very attractive to both old and new players.

Catan Island should be the most popular game abroad, which proves its popularity and popularity, and a lot of information pieces have been released.

4. Ticket tour (table game with hand-managed regional planning)

Ticket Tour is a popular game series, and its family includes many versions. Tickets to Europe will bring you a brand-new European adventure. From Edinburgh to Constantinople, from Lisbon to Moscow, you will visit big European cities in the late 19 and early 20th century. The game is still lively and simple, and you can learn it in 5 minutes. It is suitable for both home users and experienced players, and is more popular with girls.

5. Manila (dice table game)

Berthing, loading and profit are all about Manila, and 3-5 players can play. Players must risk the ship being wrecked in the storm, otherwise the ship will be scrapped slowly in the warehouse. Although players can guess the success or failure of each action, the final fate is still in the dice. Manila doesn't have a deep trading strategy, but makes the commercial mall gamified, and everyone plays a different division of labor in a trading round in order to maximize the benefits.

6. Rich cities (role-playing desktop games)

Abundant city is a card-based urban construction game. Players need to choose their own characters from the gradually decreasing roles in each round, and they must guess the opponent's thoughts and the other's roles to choose. Each character has special effects, which can make players get more gold coins or enjoy privileges. The goal of the game is to build eight buildings and get the highest score. Once the player builds the eighth building, the game is over. At this point, the player with the highest score wins.

7.Kakasong (Area Control Desktop Game)

Carcassonne, also known as Kaka Song and Kaka City, is a German table game suitable for two to five people. It is also the game with the widest range of players at present, with the most derived and expanded games. It is combined with Catan Island into a dual card, and the number of players is very flexible. This game was designed by Klaus-Jürgen Wrede and won the 200 1 Spiel des Jahres (Game of the Year) award. The name Carcassonne comes from a small town with the same name, Carcassonne, which is located in the southwest of France and is famous for its city walls. During the game, the medieval scenery was built with cards, and the player played the role of a vassal and occupied the land with seven followers to get points.

8. Dwarf mines (hand-skill role-playing table game)

Dwarf mines are a battle of wits between bad guys and good guys. At the beginning, participants secretly draw their ID cards and become good dwarves who dig mines or bad dwarves who destroy mines. The goal of the good guys is to extend golden road (only one of the three destination cards covered is gold), and the task of the bad guys is to destroy it. How to finish the task quickly, how to guess the identity of others, simple rules and a strategic process make him one of the most acceptable games for newcomers after werewolves and uno.

9, werewolf (role-playing reasoning voting table game)

In fact, it is a killing game, but there are more characters, and it is equipped with a new moon to expand the game, which reduces the necessity of promoting the game simply through language expression.

The game is played by turns during the day and at night. At night, the werewolf secretly killed a villager. During the day, the murdered villagers were told to quit the game. The rest of the villagers (ordinary and special) then discuss and vote on the players they suspect to be werewolves, during which special characters can join the ordinary discussion to provide some clues to help or hint. Werewolf is a social game that can be played without props, suitable for n people to play.

10, front (hand board game)

The game is set in the ancient battlefield, with opposing sides fighting in array on the open plain. Whoever can tear open the gap in the enemy's front and destroy the enemy's formation will dominate the battlefield and leave a brilliant record in history. In fact, the gameplay is very similar to the folk Zhajinhua, so it is extremely easy to get started, but it is full of strategies.

Is a very suitable card game for two people to play.

12, UNO/ Uno (hand-planned table game)

UNO (Uno, interpreted as "one" in Spanish and Italian) is a card game, which was invented by merle robbins in 197 1 and is now produced by the game company Mattel. When the player has only one card left in his hand, he must shout "uno", hence the name of the game.

It not only has the playing method of playing card chameleon, but also adds various props, which can be played in teams. Although the rules of the game are simple, it is not easy to master. Uno is the first foreign game promoted in the name of board games.

Of course, there are many games that are being accepted by more and more players. In the strategy category, strong strategy games such as Puerto Rico, Power Network, Big Lord, Two Rivers Valley and Farmers are also highly respected by experienced players.

12, Modern Art (table games of auction and bidding)

Modern art is one of the auction game series of famous game designer Reiner Knizia (the other two are "Sun God /Ra" and "Medici/Medici"). Many domestic games refer to and imitate modern art, such as Sotheby's decisive battle and real estate situation.

Buying and selling paintings is a very profitable business, which is also the premise of modern art games. Players are both buyers and sellers, making profits by buying and selling paintings and testing everyone's use of cash flow.

13, Game King (hand-planned board game)

Fight monsters, magic and traps. Is one of the best-selling card games in the world. These cards are slightly larger than ordinary playing cards. The patterns on the cards are based on various myths and legends and future fantasies, including Japan, ancient India, ancient Egypt and ancient Babylon. , and also indicate the attack and defense value of the monster and the effect of the monster (ordinary monsters also have effects and no effects). More than 40 cards and less than 60 cards, 15 spare cards, 15 redundant cards, the same card group. If either party's PL (basic score, initial 8000) is reduced to zero, it ends. The construction of cards and the combo between cards need good logical thinking ability to exert the greatest effect. It is a brain-strengthening table game suitable for all ages.

14, bang! (strategy board game)

The world-famous card killing game, the confrontation between police and robbers, and the freedom of traitors, join this treacherous infernal world quickly! ! ! Bang! Bang! This is a card game based on the shooting of cowboys in the western United States. Each player has his own personality and identity and fights for different goals. Sheriff, sheriff must bring down all gangsters and traitors. The gangster must get rid of the sheriff, but if it is profitable, he can get rid of others. Deputy, deputy sheriff, spare no effort to help and protect the sheriff and challenge evil. A traitor, a traitor, wants to silence everyone in order to become a sheriff and hide his crimes. According to the number of people participating in the game, the number of gangsters and deputy police officers will be different. Everyone needs to extract their own identity. Everyone except the sheriff is confidential. Only when the character dies and goes out will his identity be made public. So the police chief must test everyone's identity, and others will dress up as deputy police chiefs. The greatest pleasure of this game is to constantly guess who is loyal and who is treacherous, and the lucky elements in the card game will also bring many surprises to the players.

15, german heart disease (educational board game)

Although it belongs to a traditional card game, it is named "German Heart Disease" mainly because this board game tests the players' reaction ability. Simple cards, simple fruits and simple numbers add up, allowing players to enjoy the fun of board games in the stimulus of quick response. There are 5 fruits in the card, 56 cards, and 1~5 fruits on each paper cake. In addition, this game needs a bell, which is the kind of bell that we call the waiter in the restaurant. At the beginning of the game, the cards are distributed to the players, and each game is opened one by one. As long as the total number of one fruit in all open cards is five, the player must quickly ring the bell in the center of the desktop. If there is a fruit with a total of 5, then the player wins the game and wins all the cards. Many times, in order to grab fast, players should not see the number of fruits and often make mistakes. Perhaps this is the beauty of this game. If the player loses all the cards, he is out. After going out one by one, the final winner won the game.

[Edit this paragraph] The development of board games in China

Desktop game, an unplugged game, is actually to "pull" the game from the network back to the desktop. Several people around a table can not only play various roles, but also enhance mutual communication and understanding and deepen friendship. This unique "catalyst" is not available in popular online games. Moreover, civilized "board games" can keep some people away from online violent games. Besides bars, karaoke bars and other places, it also provides a healthy and relatively relaxed leisure space for young people. In western countries such as Europe and America, this kind of desktop game began to appear in the 1970s. In foreign countries, it belongs to the category of distribution, so "board games" will not only be popular for a period of time, but will be a necessity for the leisure class at a certain stage of social development and will be favored. At the beginning of this century, board games also landed in China and quickly became popular among white-collar workers. With its unique "catalyst", board games, which have gradually emerged from Beijing, Shanghai, Guangzhou and other cities, have nearly 10,000 loyal players in just a few years, and a large number of small groups such as various clubs have emerged. At present, there are regular players' parties in Shanghai, Beijing, Tianjin, Wenzhou, Hangzhou, Guangzhou, Chengdu, Xi and other places.

I believe that the road of board games in China will get longer and longer.

[Edit this paragraph] Classification of domestic popular board games

Nowadays, board games are mostly invented by German and American designers. Of course, the development strength of Japan and Taiwan Province Province in recent years should not be underestimated. Domestic board games started late and were really introduced in 2007. However, as early as in Beijing and Wenzhou, players came into contact with board games, and the first game was a relatively high-end flag game. So it is necessary for us to introduce the types of board games in a broad sense. Board games can be roughly divided into three categories: joy, strategy and flag.

Although there are only three types, there are many game mechanisms and systems in tens of thousands of known board games. The following are common mechanisms:

L auction

L transaction

L area control

Dice class

L role-playing

L architecture

negotiate

I vote.

L abstraction

These mechanisms are integrated into the game, and the carriers and forms are also diverse, such as cards and maps, which make the game work through cards and props respectively. Of course, many games contain multiple mechanisms. Generally speaking, fun games are easier to learn and the whole game atmosphere is more active. Even though strategy games are easy to learn, they are difficult to play well, so there is a saying that it is easy to learn and difficult to master.

[Edit this paragraph] Benefits of board games

Desktop games not only provide you with entertainment, but also allow you to:

* Compensate for childhood regrets: At present, most adults rarely get toys in their childhood due to economic reasons, so it is inevitable that they will have regrets in their childhood. Now adult toys can provide them with "psychological compensation".

* Get rid of negative emotions: Modern people are under great pressure to study and work, and their life is boring and monotonous. However, with its simple or complex design, adult intellectual toys can easily put down, release stress, relieve fatigue and adjust emotions in laughter, which can be said to be a psychologist around you. Nearly 20% young people in modern cities suffer from depression to varying degrees. The inducing factors of this disease are mainly their mental difficulties and disappointments in their work and life. These interesting intellectual toys only make people feel successful from the game and divert people's attention, which is equivalent to a kind of self-psychotherapy

* Exercise your mind: Experts from the World Health Organization have investigated 1 0,000 young people and 1 0,000 old people, and found that young people generally have 65.438+0.400 billion brain cells, and the brain weighs about 65.438+0.400 grams; In the elderly over 70 years old, the number of brain cells is only 60% of that of young people, and the weight of the brain is also reduced by about 200 grams. Just as people who travel by car are prone to obesity, people who are addicted to TV and VCD are more likely to suffer from "Alzheimer's disease" than other people who often use their brains. Therefore, educational toys are also our brain fitness equipment. Frequent use of both hands can activate more brain cells and make people smarter. Adult toys contain knowledge of mathematics, chemistry, physics and other disciplines. People can make the brain and body move together with the cooperation of their hands and brain.

* Prevention of premature aging: Laurence Danver, an American medical expert, found that the incidence of Alzheimer's disease was only 32% of the general population among people who started playing adult educational toys before the age of 50; The incidence of Alzheimer's disease in people who started playing with adult educational toys before the age of 40 was only12% of the general population; However, the incidence of those who play educational toys since childhood is less than 65,438+0% of the general population. Other medical experts found that some patients with mild Alzheimer's disease can slow down or even stop the development of the disease by playing with adult educational toys, and a few patients still have a certain degree of intellectual recovery.