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What is the future development of learning e-sports now?
The future development prospect of e-sports is still very good. Ministry of Human Resources and Social Security once published the Analysis Report on the Employment Prosperity of E-sportsmen, which not only recognized E-sportsmen at the national level, but also reported that 86% of E-sportsmen's employees earned 1 ~ 3 times the local average wage. However, with the development of the e-sports market, at present, less than 65,438+05% of e-sports posts are in a state of manpower saturation, and it is predicted that the demand for e-sports talents will be nearly 20% in the next five years. This shows that the development gap of the e-sports industry is very large and the prospects are very good. Supplement: At present, there are more than 5,000 e-sports teams operating in China, and a large number of semi-professional and amateur e-sports players are active in small and medium-sized e-sports events. At the same time, a large number of e-sports athletes are engaged in e-sports coaching, e-sports data analysis and e-sports sparring. At present, the employment scale of e-sports people exceeds 500 thousand. E-sports people cover positions such as e-sports players, e-sports coaches, e-sports data analysis, and e-sports sparring. Career channels are divided into junior, intermediate and senior e-sportsmen. Their tasks include: participating in e-sports competitions; Collect and study the dynamics of e-sports teams and the contents of e-sports competitions, and provide professional e-sports data analysis; Participate in the design and planning of e-sports games, experience the games and make suggestions.