Complete collection of requirements for special properties of closed domes
The action point required for a pitcher to throw a Grenade is-1, brawn 6 agile 6.
Tough guy+15 tenacity+15 perseverance, charm 6
Extraordinary skills+15 project+15 crime opening column action point-1, agile 6
Collector's pickpocketing limit +500, perception 6 wealth 6
Science and technology enthusiasts +30 high-tech weapons+30 high-tech weapon skills of all companions, 6 brains and 6 charms.
Live learning and use +3 skill points per level (excluding this level), perception 6.
Healing factor's health is less than 50%, and each round recovers 10 health, tenacity 6 and spirit 6.
When the pilot is affected by psychoactive substances, his spirit is +2 and his toughness is 6.
Power * * * Ming +5 power damage, power damage to companions +5%, charm 6 spirit 6.
Rising star +30 speeches +25 reputations and 6 charms of various departments.
Wealth +2 and Spirit 4 of Sun Descendants are from 10 in the morning to 6: 00 in the afternoon.
There is no cooling time after launching a precise shot with a steady hand, and the muscles are 6 dexterous 6.
I would rather die than surrender-50% of critical strike damage, 6 fortitude and 6 wealth.
The persistent damage effect of speculators on all targets is +25%, and the perception is 6.
If you cover when there are at least 5 action points in battle meditation, your psionic damage is +6 and your spirit is 6.
Mindful loading does not consume any action points to load weapons, but fatigue+150, spirit 4.
Freak makes all enemies around 1.5m resist all defenses-15, Spirit 4.
Ghost stealth mode detection time +3 seconds, spirit 6.
Surprise gifts get extra dodge rewards, equivalent to wealth *2 and wealth 6.
If there are no other companions in the party, the action hero causes +40% damage, 10 charm.
Reorganize Xiong Feng, reset the cooldown of all other skills, fatigue +300, toughness 6.
Life gift transfers his 25 points of life to a companion, spirit 6 charm 6.
Melee Skill +20, Spirit 4
Blitzkrieg in battle, action point +2 in the first two rounds, mind 7.
Mysterious helper-1 trait acquisition level, charm 9 perception 9
Versatile full attribute+1, full attribute 5
The number of action points required for battlefield doctors to use first aid and therapeutic apparatus in battle-1, agility 7.
Trajectory compensation for weapons after removing obstacles, your damage is +50%, lasting for 2 rounds, and your fortune is 8.
Nerd +45 engineering +45 science, brawn is 1.
The special ability of evil eye, the fortitude and perseverance of the target -25, the effect lasts for 3 rounds, and the wealth is 8.
The action point required to launch continuous firepower by indiscriminate bombing is-1, and the perception is less than 2.
Spring breeze and rain learning ability +25, peer learning ability +25, brawn 8.
20% discount for negative and positive stores, and the charm is less than 2.
The tortoise dodges by +5, defends X3 when hiding, and its agility is less than 2.
Not screaming is a blockbuster. After each crit hit the enemy, your action point is +2 and your wealth is less than 2.
The voice of another plane +3 maximum action points +3 initial action points per round, there is a 70% chance of skipping a round because of fear (perseverance can reduce this chance), and the spirit is less than 2.
Hyperactivity disorder+1 sleep quality, fatigue decline rate doubled, brain less than 3.
Sun Tzu's Art of War +7 Initiative +7 Perseverance, Muscle 7
Eat a potato, random attribute +3, mind less than 3.
No matter how clever people are, they have a little luck. All skills are +2% and their brains are less than 3.
Marathon runner +0.25 movement speed, tenacity 7.
When fitness experts don't wear any armor, their charm is +3, their muscles are 8, and their charm is 8.
The resistance of all waste materials is +8% in drunkenness,+16% in drunkenness, and the toughness is 8.
Team mascot +2 fortune, teammate fortune +2, charm 4 fortune 4.
Evolution +4 melee damage +4 mind damage, muscle 4 spirit 4.
Intensive training +3 maximum action point +65438+ 0 action point per round+1 initial action point, brawn 4 mind 4.
Jackal+12 Critical Hit Rate, Perception 4 Charm 4
Armadillo +5 armor class, you can't enjoy the backstab bonus when the enemy attacks you, fortitude 4 agility 4.
Dodge when wearing power armor+15, agility 4, spirit 4.
Look before you leap. If you cover up when there are at least 5 action points, then action points +2, tenacity 4 and mind 4.
Make the enemy strong after the critical strike caused by destruction -2. The effect lasts 1 min, and the perception is 4 wealth 4.
The action point required for an attacker to launch an interception is-1, and the muscle is 10.
After killing an enemy, your damage is+100%, the effect lasts for one round, and your wealth is 10.
Insight +20 encouragement, perception 10
The distance penalty of William's retreat attack is halved, agile 10.
After taking the lead, the critical hit rate of peers is +25%, and the effect lasts for 2 rounds. Your charm 10.
Take precautions. In each battle, the critical hit rate in the first round is+100%, and the mind is 10.