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Complete collection of requirements for special properties of closed domes
There are many features in the game "The Surrounded Dome", and these features often have attribute requirements, so what is it? Let's take a look at the special property requirements of the closed dome.

Complete collection of requirements for special properties of closed domes

The action point required for a pitcher to throw a Grenade is-1, brawn 6 agile 6.

Tough guy+15 tenacity+15 perseverance, charm 6

Extraordinary skills+15 project+15 crime opening column action point-1, agile 6

Collector's pickpocketing limit +500, perception 6 wealth 6

Science and technology enthusiasts +30 high-tech weapons+30 high-tech weapon skills of all companions, 6 brains and 6 charms.

Live learning and use +3 skill points per level (excluding this level), perception 6.

Healing factor's health is less than 50%, and each round recovers 10 health, tenacity 6 and spirit 6.

When the pilot is affected by psychoactive substances, his spirit is +2 and his toughness is 6.

Power * * * Ming +5 power damage, power damage to companions +5%, charm 6 spirit 6.

Rising star +30 speeches +25 reputations and 6 charms of various departments.

Wealth +2 and Spirit 4 of Sun Descendants are from 10 in the morning to 6: 00 in the afternoon.

There is no cooling time after launching a precise shot with a steady hand, and the muscles are 6 dexterous 6.

I would rather die than surrender-50% of critical strike damage, 6 fortitude and 6 wealth.

The persistent damage effect of speculators on all targets is +25%, and the perception is 6.

If you cover when there are at least 5 action points in battle meditation, your psionic damage is +6 and your spirit is 6.

Mindful loading does not consume any action points to load weapons, but fatigue+150, spirit 4.

Freak makes all enemies around 1.5m resist all defenses-15, Spirit 4.

Ghost stealth mode detection time +3 seconds, spirit 6.

Surprise gifts get extra dodge rewards, equivalent to wealth *2 and wealth 6.

If there are no other companions in the party, the action hero causes +40% damage, 10 charm.

Reorganize Xiong Feng, reset the cooldown of all other skills, fatigue +300, toughness 6.

Life gift transfers his 25 points of life to a companion, spirit 6 charm 6.

Melee Skill +20, Spirit 4

Blitzkrieg in battle, action point +2 in the first two rounds, mind 7.

Mysterious helper-1 trait acquisition level, charm 9 perception 9

Versatile full attribute+1, full attribute 5

The number of action points required for battlefield doctors to use first aid and therapeutic apparatus in battle-1, agility 7.

Trajectory compensation for weapons after removing obstacles, your damage is +50%, lasting for 2 rounds, and your fortune is 8.

Nerd +45 engineering +45 science, brawn is 1.

The special ability of evil eye, the fortitude and perseverance of the target -25, the effect lasts for 3 rounds, and the wealth is 8.

The action point required to launch continuous firepower by indiscriminate bombing is-1, and the perception is less than 2.

Spring breeze and rain learning ability +25, peer learning ability +25, brawn 8.

20% discount for negative and positive stores, and the charm is less than 2.

The tortoise dodges by +5, defends X3 when hiding, and its agility is less than 2.

Not screaming is a blockbuster. After each crit hit the enemy, your action point is +2 and your wealth is less than 2.

The voice of another plane +3 maximum action points +3 initial action points per round, there is a 70% chance of skipping a round because of fear (perseverance can reduce this chance), and the spirit is less than 2.

Hyperactivity disorder+1 sleep quality, fatigue decline rate doubled, brain less than 3.

Sun Tzu's Art of War +7 Initiative +7 Perseverance, Muscle 7

Eat a potato, random attribute +3, mind less than 3.

No matter how clever people are, they have a little luck. All skills are +2% and their brains are less than 3.

Marathon runner +0.25 movement speed, tenacity 7.

When fitness experts don't wear any armor, their charm is +3, their muscles are 8, and their charm is 8.

The resistance of all waste materials is +8% in drunkenness,+16% in drunkenness, and the toughness is 8.

Team mascot +2 fortune, teammate fortune +2, charm 4 fortune 4.

Evolution +4 melee damage +4 mind damage, muscle 4 spirit 4.

Intensive training +3 maximum action point +65438+ 0 action point per round+1 initial action point, brawn 4 mind 4.

Jackal+12 Critical Hit Rate, Perception 4 Charm 4

Armadillo +5 armor class, you can't enjoy the backstab bonus when the enemy attacks you, fortitude 4 agility 4.

Dodge when wearing power armor+15, agility 4, spirit 4.

Look before you leap. If you cover up when there are at least 5 action points, then action points +2, tenacity 4 and mind 4.

Make the enemy strong after the critical strike caused by destruction -2. The effect lasts 1 min, and the perception is 4 wealth 4.

The action point required for an attacker to launch an interception is-1, and the muscle is 10.

After killing an enemy, your damage is+100%, the effect lasts for one round, and your wealth is 10.

Insight +20 encouragement, perception 10

The distance penalty of William's retreat attack is halved, agile 10.

After taking the lead, the critical hit rate of peers is +25%, and the effect lasts for 2 rounds. Your charm 10.

Take precautions. In each battle, the critical hit rate in the first round is+100%, and the mind is 10.