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Company fun sports meeting planning template
Before doing anything, you must be prepared, planned and planned, so how to write the activity plan of the sports meeting? The following is the "Company Fun Games Planning Template" compiled by me for you, for reference only, and you are welcome to read it.

Company fun sports meeting planning template I. Activity theme

New children's shoes are fun together.

Second, the background of the incident

In order to respond to the call of our school's cultural and sports activities, enhance students' awareness of physical exercise, create sports opportunities for college students who usually lack physical exercise in the form of organizing competitions, and work together with the team spirit of college students, especially to provide a stage for freshmen and sophomores in the whole school to show their group elegance.

III. Purpose of the activity

After holding interesting sports events, students can actively participate, carry forward the team spirit of students, enhance cohesion and show youthful vitality, thus improving the cooperation spirit and perseverance of students in our college.

Fourth, the activity time

X month xx day

Verb (abbreviation for verb) is a participant in the activity.

Full-time freshmen and sophomores in xx College

Location of intransitive verbs

Xx Stadium and Basketball Court

Seven. Planning of activity materials

Snowball:

1. Number of participants: 8 players in each group (at least 3 girls);

2. Race distance: the venue is about 20 meters long, and markers are placed at the starting point and the end point as steering signs respectively;

3. Competition system: According to the time when all the staff ran back to the starting point hand in hand, the top five were given 5 points, 4 points, 3 points, 2 points and/kloc-0 points respectively.

4, the rules of the game:

(1) Eight-person hurdles in each group are arranged at the starting line. After the order was given, the first team ran forward quickly, bypassing the finish mark and running back to the starting point. Then they run hand in hand with the second team, then quickly run to the finish line, return to the starting point after turning, and then pull the third hand into three people to run forward hand in hand ... and so on until the whole team runs hand in hand.

(2) Those who return to the starting point must bypass the turning signs at the starting point and the end point and run forward hand in hand.

(3) There is no restriction on the arrangement of the team when running, but you must hold hands and not sell them.

(4) All the players have reached beyond the starting point.

(5) Competition discipline: The referee should be absolutely obeyed in the competition, and the referee's penalty is final.

(2) Soul mate:

1. Number of participants: 6 people in each group, half male and half female.

2. Race distance: 50 meters;

3. Competition system: The deciding game is named according to the time spent in each group, and the top five players are given 5, 4, 3, 2 and 1 point respectively.

4, the rules of the game:

(1) Two people in each group carry the ball to the finish line, then the other two relay to the starting point and the last two relay to the finish line.

(2) When walking forward, your hands must be in front, and you can't touch the ball, otherwise you will be fined for 2 seconds at a time;

(3) During the relay, the relay party must complete the relay activities online;

(4) Competition discipline: The referee should be absolutely obeyed in the competition, and the referee's penalty is final.

(3) Send a chicken feather letter:

1. Race distance: 200m for boys and150m for girls;

2. Number of participants: individual competition, male or female, unlimited number of participants;

3. Competition system: name each time according to the time when each person completes this project, and the top five will be given 5, 4, 3, 2, 1 point respectively;

4, the rules of the game:

(1) After hearing the start signal of the race, memorize the ten digits issued by the referee, run after memorizing the digits, tell the referee the memorized digits at the starting point and stop after it is correct.

(2) If you are not sure, you need to recite the same set of numbers again, and then run 200m (150m).

(3) If you forget the number in the middle, you can go back to the starting point, remember it again, and run the whole race again.

(4) It is not allowed to cross the middle lawn in the competition, and those who cross will be disqualified.

(5) Evaluate the performance of this project in the order of running the whole course, regardless of gender.

(4) driving a train:

1, race distance: 50m;

2. Number of participants: 5 boys in each group;

3. Competition system: According to the time from the start point to the end point of each group, the top five players will be given 5, 4, 3, 2 and 1 point respectively;

4, the rules of the game:

(1) The first student stands normally, and the second student stands behind the former, with his left hand on his left shoulder and his right leg raised. The former holds his right leg with his right hand (or legs), and the students behind follow the example of the second student.

(2) The first boy in each group stands at the starting point. At the beginning of the competition, each student jumps forward on one foot and evaluates the performance of the project from beginning to end.

(3) If the team is loose in the competition, it should be rebuilt immediately and continue the competition, and it is not allowed to advance illegally.

(5) Qixin's cooperation:

1. Number of participants: 5 (regardless of gender)

2. Race distance: 100 meters.

3. Competition system: each group is named according to the time from the start to the finish, and the top five are given 5, 4, 3, 2 and 1 point respectively;

4, the rules of the game:

Five people stand in a row, and the feet of adjacent students are tied together. After hearing the starting instruction, they set out, started timing, ran to the finish line, finished timing, and got the corresponding ranking of this project according to how much time it took.

(6) Limited bedding:

1. Number of participants: 8 people in each group, half male and half female;

2. Competition time limit: 3 minutes;

3. Competition system: According to the total number of goals scored in each group within 3 minutes, the top five scores are 5, 4, 3, 2, 1 respectively.

4, the rules of the game:

(1) Arrange vertically from the three-point line, with one basketball in each group. At the start of timing, members of each group stand on the three-point line in turn, ready to dribble and lay up.

(2) The first student dribbles the ball from the three-point line to the basket around 1 m, and immediately dribbles it back to the three-point line regardless of whether he scores or not.

(3) Students who finish the first shot automatically rank behind the last one, and so on. If they shoot for three minutes continuously, 65,438+0 points will be scored for one shot, and 65,438+0 points will be deducted for taking the ball.

(7) table tennis mobilization:

1, number of participants: individual competition, male or female, unlimited number of participants;

2. Competition system: adopt the elimination system of two wins in three games, ranking according to the order of elimination system. The top three were given 5, 4 and 3 points respectively. .

3, the rules of the game:

(1) table tennis props are not all table tennis bats, but also metal pots, plastic pots and wooden boards. Specific props should be decided by lottery before each round of competition.

(2) The first round draws lots to decide each group. Two people in each group play three rounds. The loser is eliminated with two wins in three games, the winner enters the next round, and so on, and finally the top three are selected.

(8) Pass the test:

1. Number of participants: 5 men and 5 women in each group.

2. Competition system: This project consists of four small competitions, and each team can participate in the next competition only after completing the first competition. The total score of this project is *** 10, which is divided into two parts. Part of it is to give 5, 4, 3, 2, 1 point respectively according to the order of successfully completing the first three races; The other part is the results of participating in the "Hula Hoop" competition. According to the results of this competition, give 5, 4, 3, 2, 1 point respectively (extra points are counted).

3, the rules of the game:

(1) Everyone on the team participating in this project must participate in at least one competition.

(2) Teams that have completed each round of small competitions must register with the referee before they can participate in the next round of competition.

4, the specific process:

(1) Raptors crossing the river:

Each group consists of 8 people. At the beginning of the game, the players jump rope in turn, each jumping one and then leaving, the last one connected, and then circulating in turn. Time 3 minutes to complete 15 team before entering the next game. Teams that fail to meet the requirements after 3 minutes will be eliminated.

(2) Kicking shuttlecock:

One person in each group kicks the shuttlecock first. If the shuttlecock hits the ground, the next person will continue until the total number of shuttlecock kicks in this group reaches 200. When kicking shuttlecock, you can touch the shuttlecock at any part of your lower limbs; The number of judges shall prevail. At least 3 people from each group will take part in this competition.

(3) Skipping rope:

Choose three people from each group, and you can pause during skipping. Everyone dances for one minute, and the next person will be replaced after one minute. The group with a total of 300 skipping ropes in 3 minutes can enter the next round.

(4) Hula hoop:

Choose 6 people from each group, turn the hula hoop 1 min, and the referee will record the laps. The second part evaluates the results of the "passing the test" project according to the total number of laps of the team. There are several boys in the group who take part in the competition, so this project will get a few points.

(9) Abnormal items:

1, the blind carry the lame:

The race distance is 50 meters. Before the game, the boys covered their eyes with blindfolds. In the competition, boys carry girls to the finish line. There are many obstacles in the middle and some beautiful prizes. Girls lead the way, and boys should bypass obstacles and pick up prizes in the competition. If you find it, it belongs to you, and there are three prizes waiting for the top three in this project at the finish line. Only boys can pick up things in the middle, and girls are not allowed to get off the boys' backs, otherwise it will be regarded as abstention.

2. Tug of War:

Each class can choose 12 to 20 people to participate in the tug-of-war event at the end of the sports meeting, depending on the number of tug-of-war.

Eight, the required props

Starting gun, stopwatch, hula hoop, shuttlecock, eye mask, big rope, small rope, cloth strip, basketball, table tennis, table tennis racket, stainless steel basin, plastic basin, wooden board.

Nine. Preparations for the event

1. Make a promotional video of the fun sports meeting of xx College in 20xx and upload it to the School of Information;

2. Inform freshmen and sophomores of the specific information and rules of fun games;

3. Send the notice to the life members and sports members of each class;

4. Sports registration statistics;

5. Determine the specific competition time of each event;

6. Determine the chief and deputy referees of sports events;

7. Prepare sports props.

X. Award setting

The sports meeting is based on 20 students in each class. For classes with more than 20 participants, if there are 1 person, the total score of the sports meeting will increase by 1 point. Reward the class with excellent total score.

Company fun sports meeting planning template 2 1, guiding ideology

In order to enliven the life of faculty and staff, better carry out national fitness activities, and advocate the concept of "fitness for one hour every day and healthy life for a lifetime", the trade union of our park specially held this autumn fun sports meeting. There are eight fun games in this fun sports meeting. I hope all trade unions can participate and sign up enthusiastically.

Second, the theme of the event

Good health, full participation.

Third, the grouping list

Personnel arrangement: XXX

Moderator: XXX

Referee: XXX

Scorer: XXX

Background layout: XXX

Proper preparation: union leader

Fourth, the venue

XX kindergarten dongyuan playground

Verb (abbreviation for verb) participant

All union members

Sixth, the holding time.

20xx, x, x, x, xx in the morning.

VII. Mode of competition

1. Take the trade union group as the unit to participate in the competition, and each faculty member shall participate in at least one project. Please sign up with the team leader before xx so that each group can arrange personnel. Individual teachers can't attend the activities due to special circumstances, so please ask for leave from the trade union leaders in advance.

2. According to the total score, the first, second, third and fourth place are 5, 3, 2 and 1 point respectively. Finally, the score is calculated based on the total scores of the eight projects.

Eight. Active link

(1) Admission of athletes: Take the trade union group as a unit, use simple instruments, and arrange simple rhythms and slogans. Group in the order of 1-4.

Athlete oath

Referee's oath

Director Tang announced the start of the game.

(2) Competition events

1. Turn the hula hoop and blow the balloon:

Rule: send four people to each group. Everyone turns hula hoops and blows balloons. If the hula hoop drops the ball halfway and then blows, each person will blow three balloons instead of one person. The last person plays the game, and the ranking is determined by the length of time.

2. Take the local race:

Rule: send four people to each group. The bicycle runs on the designated track (about 50 cm wide and about 15 m long), and whoever runs slowest wins.

Touching the ground with one foot and pressing the line are all fouls.

3. Kangaroo Jumping Relay:

Rule: send four people to each group. Each person puts the ball between his two calves (thigh can't be over the knee and calf can't be lower than ankle) and goes back and forth for 20 meters. On the way, the ball falls back to the starting point of the round trip and is transported again. After one group transports the other group, it is transported with the same ball. The last person to finish the game, the ranking is determined by the length of time.

4. Beads:

Rule: send four people to each group. The competition is conducted in the form of relay. After hearing the order, each team ran to the finish line first, put on five plastic colored beads, hung them at the designated place and ran back. The second person continues, and the team that finishes first wins.

5. Fixed-point pitching competition:

Rule: send four people to each group. Participants throw the ball at the designated position. * * * Throw five balls, and the one who scores the most wins.

6. Catch the "pig" race (it is faster to catch two balls with a short stick);

Rule: send three people to each group. The distance of the race is 20 meters round trip. The ball and the person can't return until they reach the round trip line. When both the ball and the person reach the finish line, the person who reaches the finish line in the shortest time will become the winner.

Equipment: 1 badminton racket, 2 red and green balls, 2 markers.

7. Trim relay:

Rule: send four people to each group. Each team prepares a dress with five buttons, puts on clothes at the starting point, the referee gives the order to run to the finish line, takes off his clothes and puts them on his teammates, then runs from the finish line to the starting point, and so on. Win in the shortest time.

8 groups of skipping rope:

Rules: Two rope throwers in each group, and five other players are invited to jump rope. Five players jump rope at the same time, which is 1. According to the number of partners, judge 1-4 players.

Five people jumped over the rope at the same time and began to count.

(3) The scorer will count the scores, and Director Tang Yuan will announce the results of the competition and award ceremony. Announce the closing of this autumn sports meeting.

Nine. Safety and security

1. Participants should try to wear shoes and clothes suitable for sports and pay attention to their own safety.

2. Please make full preparations for sports before the activity to avoid sports injuries.

10. If there are any unfinished matters, please give feedback to the teachers in time and inform them separately.

Company fun sports meeting planning template 3. I-word duration

200xx xx xx morning

Second, the event host

xx

Activity group: members of the middle class grade group and the parent Committee.

Three. Activity information

Parent-child fun game

Fourth, the game project

1. Parent-child game Tank Car (mass game)

Objective: To learn the division of labor, communication and creation under the guidance of parents; Strengthen the cooperation between children, parents and parents, parents and children; Practice the skills of cutting and pasting. Preparation: Some newspapers, scissors and transparent glue.

How to play:

(1) Make a "tank" chain within the specified time: connect the newspapers into a big circle.

(2) Parents and children stand on the newspaper and hold up the newspaper above to form a tank chain.

(3) Move the chain with both hands and feet, and the first one wins.

2. Parent-child game "Holding the Child" (optional game)

Objective: To train children's jumping potential and experience the happiness of cooperation with adults.

Ready: corner kick

How to play: Children jump corner kicks from designated points, and parents run behind. After reaching the finish line, parents quickly picked up their children and ran back to the origin, and one person's hand took turns taking pictures.

3. Parent-child game "Ring" (optional game)

How to play: within a necessary distance, parents follow their children's hoop, and the two will become winners in the finish chair.

4. Parent-child game "Tripod Relay Race" (optional game)

How to play: Participants line up in three rows (children stand on the right) and tie their legs in the middle with two ropes respectively. The two men walked forward on three legs, bypassed obstacles and returned to the starting line. Relay in turn.

5. Parent-child game "Obedient Ball" (optional game)

Objective: To develop children's leg strength and control potential.

Ready: four runways, one ball for each family.

How to play: Father or mother and children stand on both sides of the field respectively. At the beginning of the game, the father passed the ball to the children with his feet. After the children catch the ball, the father or mother and the children hold the ball back to back and transport it to the starting point. The first person to come wins.

Rule: Dad must hold the ball with his feet, and can't kick the ball hard.

6. Parent-child game "Lucky Ball" (optional game)

Objective: To cultivate the cooperation potential between children and adults and develop children's sense of balance.

Preparation: several uninflated balloons, four big boxes and four runways.

How to play: Father or mother and children stand at the starting point. At the beginning of the game, mom or dad blew the balloon with their mouths and tied it (not smaller than the balloon model). The children quickly ran to the designated place with balloons, and the game was repeated. Within the specified time, the side with more balloons wins.

7. Parent-child game "Journey of Life" (mass game)

Objective: To experience the feelings of the protagonist after interaction; Strengthen the affection between parents and children and learn to trust each other; Children use language to remind their parents of their tasks and promote their language development.

Preparation: eye mask, venue layout (about 15 minutes away, different obstacles are set during the journey)

Rules: Parents are blindfolded, and children lead parents to cross obstacles by holding their hands. In the meantime, parents can't take off the blindfold, but can only help their children walk the whole course according to their language and limbs. Finally, the parents sit in a small chair under the guidance of the children, and the children stand next to the parents. Finally, the parents took off their blindfolds, and all the fathers, mothers and children sang the song "Grateful Heart" hand in hand, thanking each other most sincerely.

Verb (abbreviation of verb) activity arrangement

Xx entered the stadium and announced the start of the second parent-child sports meeting. Rhythm performance of middle school students.

Host xx announced the rules of the game.

3xx carries out various parent-child games.

Comments on the activities of 4xx hosts and parents.

Company fun sports meeting planning template 4 This fun sports meeting aims to strengthen the cohesion of various departments and show the vitality and competitive enthusiasm of college students in the new era. Carry forward the Olympic spirit and enhance team cohesion. In this dynamic and bright era, wealth comes only when there are challenges. This interesting sports meeting is an opportunity to enrich the after-school life of all members of the school club, and also to give each student an opportunity to show himself.

Exercise well after studying, pay attention to the excavation, cultivation and display of various talents, and at the same time increase the communication between students and colleges, enhance friendship and leave brilliant wealth for a perfect university life.

I. Theme of the event

Entertain the body and mind, stimulate youth

Activity purpose

Friendship first, competition second.

II. Overall plan of activities

Activity time: 20xx, xx, xx, xx at noon.

Venue: School Track and Field

Organizer: Education Department Student Union

Sponsor: xx

Participants: all teachers and students of the Department of Education.

Theme: Fun Games of Education Department

Iii. Brief introduction of specific activity rules

Item 1: Tug of War.

Number of participants: 15.

Referee: command 1 person, record 1 person.

Competition equipment: tug of war 1, red cloth 1, whistle 1.

Venue: school playground

Rules of the game: Draw three straight lines on the playing field with an interval of 150cm. The middle line is the center line, the lines on both sides are the river boundary, and a red cloth strip is tied in the middle of the tug-of-war rope perpendicular to the center line. During the preparation time of the game, the players of each team must stand outside the river boundary in turn. After the referee gives the "ready" password, all the athletes will kneel down, but they can't pull the rope hard. At this time, the red line is in the middle line, and the game begins after the referee blows the whistle. When the red cloth crossed the river with the decisive point of tug-of-war, the referee blew his whistle to announce the end of the game and decide the winner.

Tug of war system:

1. The competition is divided into two stages: elimination and final.

2. The selection of the competition grouping and the first stop of the competition is decided by the squad leader of each class.

3. knockout: each class is divided into group a and group b, with four teams in group a and three teams in group B. each group adopts the best of three games system, and the two sides exchange venues after each game. When the two games can decide the winner, the game is over. The winner of each group is promoted. * * * The two teams competed in the final. Final: The system of best of three sets is adopted, and the winner is the champion.

Item 2: Crab dribbles.

Number of participants: each class 16 people.

Referee: One person gives the order and four people time and record it.

Competition equipment: 4 basketballs. Four stopwatches and a whistle. [By finishing] Venue: school playground, 10 meter.

Competition rules: 8 groups of players at both ends of the track. After the game started, a group of players at one end grabbed the basketball with their backs, walked sideways to the other end and handed it to another group of players. Relay back and forth. I see. Finally, a team member walked to the other end. If the basketball drops during dribbling, you must pick it up and clamp it, and continue the game at the drop point. The recorder records the time, registers and calculates the name.

The competition system is the same as the tug-of-war system. Divide into two groups to compete.

Item 3: Skipping rope

Participants: 14 people (including rope throwers) 7 people in each class, divided into two groups.

Referee: One person gives the order and four people time and record it. (divided into two groups)

Competition equipment: long rope. Four stopwatches and a whistle.

Rules of the game: Five people stand in the long rope, and two people throw the long rope. Start counting laps at the start of the race. There is still one minute left in the game. If someone makes a mistake during the jump and the rope is broken, it will not be counted as the number of laps. The game continues. The person who runs the most laps in a minute wins. Ranked in the top three.

Item 4: Kangaroo Jump

Number of participants: each class 10.

Referee: One person gives the order and four people time and record it.

Competition equipment: 4 big pockets and 4 stopwatches. Whistle.

Venue: school playground. 20 meters

Rules of the game: there are 5 players at each end of the runway. The player at one end stood in the sack, grabbed the bag and pounced on the player at the other end, then handed the sack to the player at the other end. Relay back and forth until a team member finally jumps to the other end of the runway with a sack. The recorder records the time, registers and calculates the name.

The competition system is the same as the tug-of-war system. Divide into two groups to compete.

Fourth, reward rules

Verb (abbreviation for verb) activity budget

Intransitive verb others

1. Respect the game, the referee, the opponent, the level and style.

2. The referee must be fair, just and open.

3. Before the competition, each class will interpret the detailed rules of the competition, so that the participants can better understand the competition process and rules.

4. Non-staff and contestants are prohibited from entering the competition venue, which disturbs the competition order.

5. Keep the site clean, keep the site clean.

6. Please arrive at the competition venue on time, and those who fail to reach the competition time will be abstained.

7. I hope that each class will seriously organize the team members of this class to participate in activities and organize the logistics work and cheerleading of this department. Polite competitions and polite cheers fully demonstrated the elegance of all departments.

8. In case of force majeure (rain) or school-wide activities, the date of the competition will be notified separately.