Mahjong playing process:
1. Shuffle: Turn all the cards over so that the cards face down. Players rub cards with both hands to make them move evenly and disorderly, which is called "shuffling".
2. Code card:
After washing evenly, each person yards 36 cards, and two cards are stacked up and down to form a pier, each of which is 18 pier, which is stacked into a wall of cards and placed in front of his house. The four-person wall is connected left and right to form a square.
3. Open the card:
In the national standard mahjong, the dealer rolls the dice, and the points obtained by the sum of two dice are the base of playing cards. Take the dealer as the first, count counterclockwise, and the position of the points is the card wall for opening cards.
Counting the piers with the same number of points in turn from right to left, the dealer starts to grab two cards, and the next one draws cards in clockwise order until everyone draws three cards *** 12, then the dealer jumps cards (every pier) to grab the above two cards, and others draw one card in turn. The dealer * * * has a card of 14, and everyone else has a card of 13.
4. Cards, cards and flowers:
Sort out the cards in your hand, arrange them neatly, and inspect the card situation. If there is a flower card in hand, the dealer will fill it in first, that is, take a card from the end of the card wall. The other three companies fill the flowers one by one in turn. If the flowers are patched, they will be patched after that round.
5. Line card:
Playing cards is the process of playing cards. From the first card played by the dealer, this process includes card grabbing, playing cards, eating cards, touching cards, opening bars (open bars and hidden bars), replenishing cards until cards are drawn or discarded.
Extended data:
The basic card type (grid) and basic magic number of Sichuan mahjong;
1, Pinghu:
Ordinary four partners and a pair of generals. Such as: 1 23 345 7.89 million 234 66 tubes (1time).
2. Big pair (to Hu):
The four partners are all three identical cards. Such as:11333 4.44 million 222 66 tubes (2 volumes).
3. All:
There is only one color card when Hu plays cards. For example:111234 345 666.88 million (4 times).
4. Qing Dui:
All big pairs (8 times).
5, dark (sound ngàn) seven pairs:
A special type of Hu brand, instead of four partners and one lieutenant, Hu brand is seven pairs. Such as1133,446,677,5588 tubes (4 times).
6. Dragon Seven Pairs:
The improvement of seven dark pairs, in which two (or more) pairs are the same, can be regarded as seven dark pairs with roots. Note: Four identical cards cannot be thrown away. For example,1133,446,666,5588 tubes (8 times, doubled with each increase).
7. Seven pairs of Qing Dynasty:
All seven pairs are dark (16).
8. Seven pairs of green dragons:
A set of seven pairs of dragons (32 times, each time doubled).
Baidu encyclopedia-Sichuan mahjong
Baidu encyclopedia-mahjong