Basic knowledge of game special effects: This course usually includes the concept, classification, production process and related software introduction of game special effects.
2D game special effects: 2D game special effects are the basis of game special effects, mainly including pixel art, frame animation, particle system and so on. This course will teach how to use related software (such as Adobe Photoshop, GIMP, etc. ) Making 2D game special effects, including creative design, production process and optimization of special effects.
3D game special effects: 3D game special effects are the mainstream of the current game market, mainly including models, materials, lighting, animation and so on. This course will teach how to use 3D modeling software (such as Blender, 3ds Max, Maya, etc.). ) Making 3D game special effects, including modeling, material mapping, bone binding, animation adjustment and other skills.
Tools for making game special effects: Making game special effects requires various softwares and tools, such as Adobe After Effects and Nvidia FX Composer. This course will introduce how to use these tools and skills, and how to use these tools to make high-quality game special effects.
Game special effects: This course will teach how to make special effects that meet the needs of the project in the process of game development, including cooperation with game planning, art design, programs and other departments.
In addition to the above courses, you can also choose some other related courses according to your interests and needs, such as game design principles, game planning, game animation and so on. At the same time, you can also participate in some game development competitions, exhibitions and other activities to continuously improve your skills and experience through practice.
Learning game special effects requires mastering certain skills and knowledge, as well as constant practice and exploration. Only through continuous efforts and study can we become an excellent game special effects teacher.