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Yuri's exploits
Hollywood, have a dream! ":very simple. Kill Yuri's clone first, and Yuri will have no choice but to take you.

"Concentrated attack": first clear the enemy next to the huge soft and sleepy area, which contains three boxes of money. Ha ha! You will see that 1 sec has gone up by ¥ 15000!

New Zealand-Australia Replication War: Remember the Last Chance? Similar to there, flying soldiers take care of civil buildings. Light-proof nerve assault vehicle (the disadvantage of this kind of vehicle is that it doesn't need to be beaten and its range is short). Make good use of Black Hawk fighters, take eight fighters as a team, and quickly capture the enemy's replication base (two years ago, my mother used the Black Hawk to hit the cold room on the map "tsunami" almost three times every three days (it seems that special weapons were used), and she won every time).

Halloween: The enemy has three bridges that can hit you. Pay attention to defense (as shown below). After the victory, send Guangling to the enemy's rear and assemble a large number of remote control tanks to sprint to the enemy base!

Generally speaking, Yuri's land attack power is weak, but his submarine is super bt. Build a copy center first, so that you can build a few Yuri for defense without spending much money, but you must build more air defense and be careful of Kirov's empty boat. If there is sea, it is very simple to build submarines on land, which is much more powerful than Russian dreadnoughts. If there is no sea, build flying saucers, build more flying saucers, absorb each other's electric field first, and then slowly eliminate the anti-aircraft tanks that don't use electricity.

Or this:

Red alert 2: Yuri's revenge strategy

Due to space reasons, this strategy is divided into two parts. Let's go, commander. Good luck! ! !

Allied raiders

First-level time lapse (time dislocation)

Location: San Francisco, California

Task 1: occupy the power plant to provide power for the time machine.

Task 2: Defend the Time Machine.

Task 3: Destroy alker Chutz, an island in San Francisco Bay, California.

Mission Description: It's only a matter of time before Yuri lets him use Mind Dominator in Chutz, alker. Our only chance now is to use the time machine provided by Professor Einstein to go back to the past and stop him before he completes his worldwide network of spiritual dominators.

The task at this level is relatively simple. At the beginning, you didn't have enough electricity to supply the time machine, so you have to occupy at least four power plants, just on the lower left of the map. Yuri's soldiers occupied the houses along the road, so be careful. You can use the phantom to slowly grind where they can't reach. Or build more grizzly tanks to break in, in short, it is not difficult. Tanya will enter the time machine after being occupied by engineers. At this time, the Soviet army began a large-scale attack. Pay attention to maintaining your ju pao. You must rely on them to destroy the intrepid battleship. At the same time, there will be Kinov, so G.I, the guardian of the Allies, should build more to ensure it.

That's easy. Tanya came out of the time machine, directed her to swim across the sea to Alcatraz, and blew up the psychic dominator to complete the task.

Level 2 Hollywood and Vanity (Hollywood)

Venue: Hollywood Los Angeles

Task 1: Destroy all grinders in the city.

Task 2: Destroy all Yuri's buildings.

Task Tip: Not all hostages are controlled by mind, and some of them may even help you in the coming battle.

Mission description: Yuri has taken control of the people in Los Angeles, and he is sending them to the grinder in exchange for resources to supply his huge spiritual domination project. If we can destroy these grinders, Yuri will lose a huge source of resources.

This level is actually a task: to destroy the enemy. So you must be prepared for a protracted war. The computer will prompt you to occupy Los Angeles International Airport so that paratroopers can pass. LAX is in the lower left corner of the map, but there are four defensive guns around, so don't fight in the early stage. It is important to occupy the house with soldiers at first. When there are four or five light edges and four or five phantoms, you can destroy them, but you must be careful because you are fighting Yuri. When you meet the enemy, you must fight the mind control unit first. There are many houses on the roadside that have been occupied by Yuri's soldiers. Be patient and fight slowly. It has two bases, one in the upper left and the other in the middle. As long as the headquarters chariot factory and barracks are destroyed, they will be sold. There is another sentence: don't fight with Yuri's car with bare arms. Ok, this level is not too difficult.

The third level of power game (power competition)

Location: Seattle

Task 1: Destroy Yuri's nuclear silo.

Task 2: Liberate MASSIVESOFT Park.

Mission brief: Because we have cut off Yuri's resources, now this madman intends to take a more direct approach. He built a nuclear bomb silo in Seattle and used it to extort money and expertise from Giant Software. What we have to do now is to save the city and the giant soft company from Yuri's nuclear bomb threat.

This level of story begins in Seattle. Yuri has the boss of "Giant Soft" company now. Hehe ~ ~, he looks like Gates. All you have to do is knock out some of Yuri's broken tanks, and then he will give you a lot of money, but so much money is useless at this level. At the same time, you should occupy and guard several of your power plants, and put a sniper in each power plant, preferably an infantry vehicle, because Yuri also has a virus.

After assembling troops, attack and blow up the nuclear silo. Note that your lightning storm is faster than its nuclear bomb. Put a bomb to blow up the power plant immediately after coming out, and then quickly occupy the power plant. You can avoid a nuclear bomb attack, but it depends on whether you move fast enough.

The fourth level tombrayed (tomb robbery)

Location: Egypt

Mission 1: Destroy Yuri's biochemical reactor next to the Great Pyramid and rescue Einstein.

Task 2: Destroy Yuri's base.

Mission Description: Yuri has caught Professor Einstein and tried to get him to speed up the completion of their mind domination skills. Now we must immediately rescue Professor Einstein and destroy all Yuri's armed forces in Egypt.

Now I'm in Egypt. At the beginning of this level, you must defend carefully. There will be four tank killers when they come out. If you use them correctly, you can resist Yuri's tank attack. There is a small golden pagoda next to your base, which can be occupied by soldiers. After preliminary holding, you can clean Yuri's troops in the lower right corner of the map and occupy the oil well. In the final battle, it is recommended to use the light blade, because the tank killer does less damage to the building. After the Yuri power plant next to the pyramid is destroyed, the helicopter will pick up Einstein. Pick up the last laggard with Tanya.

Grade 5 clones dropped to

Venue: Sydney, Australia

Task 1: Find and destroy Yuri's replication center.

Task 2: Destroy Yuri's remaining armed forces.

Mission Description: Yuri built a replication center in Sydney, Australia, intending to replicate world leaders. We must destroy them at all costs before he achieves his goal.

At this level, Yuri will leave the navy to attack, so a certain number of destroyers must be built, and coastal defense should pay attention to the air. Because Yuri's soldiers occupy almost all the houses on the map, it will be very difficult to fight one by one. Build a space-time teleporter, transmit four or five light blades, plus an allied heavy armored vehicle and one or two phantoms to its rear, you can directly destroy the replication center, and you can lose zero if you control it well. Carefully install the seal on the armored vehicle. Then destroy Yuri's building, and its soldiers will come out of the house and charge at you together, but this is almost meaningless in front of seals and smooth edges. Yuri has two headquarters, one at the right center of the map and the other at the bottom of the map.

Sixth-tier orbit or treaty

Venue: London, UK

Mission 1: Defend the British Parliament.

Task 2: Destroy Yuri's base.

Because the plan to clone the world leader failed, Yuri planned to catch the real leader. Now they are hiding in the British Parliament, and our task is to protect the Parliament from being destroyed. As for Yuri ... it's up to you. :)

The defensive task of this level is more difficult, because Yuri will attack from three bridges, and this bridge seems to be playing constantly (I didn't interrupt anyway), so you have to defend three places. Because there was more money when I first came out and the remaining time of the attack was longer, it is suggested to build a phantom first, and everything will be fine with four cars on one bridge. There is no problem when the building on the left side of the bridge is occupied by soldiers. This will block the first wave of attacks. Then remember to build some infantry vehicles. Float will kill your power plant, so patriots are useless to it. Mastery is a headache, but you should have a smooth edge by then, and it's no big problem. Ok, the parliament has promised, and then you will receive a batch of Soviet troops. Store the army and clean it ... # $% @ #%

Level 7, brain death

Location: South Pole

Task 1: build a Soviet radar station.

Task 2: Destroy Yuri's spiritual dominator in Antarctica.

Task 3: Destroy all Yuri's armed forces.

Mission introduction: the last level. Yuri's plot is about to fall apart. However, he still has the last spiritual dominator, which is located in the South Pole and closely guarded by his troops. Now let the abandoned Soviet base

Go back to the operational control, and then set up a radar station, so that we can determine the exact location of Yuri. The perfect combination of the Allies and the Soviets, let's draw a satisfactory conclusion to Yuri's plan.

Airborne engineers can occupy this Soviet base. What is important now is to defend it first. Fill all the houses with soldiers, then you can build a radar. Now your intelligence officer will tell you that the base car will arrive soon. With the countdown of 3, 2, 1, you will see the allied base and a bunch of tanks at the lower left of the map, but! ! ! Never start at this time. According to my personal experience, go down to the bottom of the well at once, where you can find two oil wells. From here on, you may be washed smaller. Also pay attention to the cardinality at the top. There will be flying saucers constantly bombing you. However, you should be careful when you build an anti-aircraft infantry at first, because Yuri's special weapon will turn all your soldiers into barbarians, so personally, it is safer to build an anti-aircraft infantry vehicle. Now the task is to hold, hold ............. Yuri attack is the focus of the Soviet base, please pay attention to. Only by holding it, the allied bases below will develop. If both sides develop at the same time, I think the money will be a little insufficient. I want to build my own special weapon, but Yuri's special weapon can't be repaired. I think the only way to win is to destroy its special weapon. In the medium term, money is not a problem, so more construction can be done, so I put a row of giant guns at the door to resist the endless stream of enemies. Please be careful not to expose the soldiers in the rear without destroying the genetic variant, and not to get too close to other buildings without destroying the psychological dominator. Almost all are chariot factories. This is a protracted war. In a word, persistence is victory.

Now, of course, it's time to watch the wonderful ending animation. Poor Yuri has lost his temper now, and the law enforcement soldier wears earplugs on his head to resist his mind control. But the disorder of the time machine turned TANYA into two in the last episode, which made TANYA a little confused. However, in any case, the war is finally over.

Soviet raider

First-order time shift time period

Location: San Francisco, California

Mission 1: Destroy Allied Navy and Jupao.

Task 2: Destroy four machine gun bunkers around the teleport and occupy the teleport.

Task 3: Occupy four power plants to provide electricity for the time machine.

Task 4: Control the Soviet base and then destroy the spiritual dominator.

Mission Description: The world is being destroyed, and Yuri calmly controls people who have no resistance at all. Now, only the Allies are planning a brave operation. They intend to go back through time tunnel and destroy Yuri.

However, Yuri should pay for his betrayal of the Soviets, not for the Allies. So we have to occupy the time machine and go back to the past ourselves.

The first task is very simple, not much to say. After washing away the navy and cannons, your troops landed on a large scale. One of them is a Soviet special soldier Boris, who can summon MiG fighters, so you just need to escort him to the time machine, and he can do the rest. After occupying the time machine and enough power plants, the time machine began to move, but unfortunately there was a little mistake, and you had to face a group of dinosaurs. After returning from Jurassic, Boris was transported to the island by a troop carrier, and his laser guidance instrument was aimed at the dominator, and it was all over ~ ~ ~

The second level, Degawa, seems familiar.

Venue: Black Forest

Mission 1: Destroy the outpost defending the German border.

Task 2: Destroy Einstein's laboratory and his transporter.

Mission Description: In the Black Forest, the Allies defeated us for the first time, and finally won the whole war with the help of Einstein and his transporter. However, this time, we are not allowed to fail again. We must destroy Einstein's space-time launcher and his laboratory to ensure that we can win the final victory.

At the beginning of this level, you will easily occupy the three allied bases on the upper right, but the allied base in the middle is a little helpless because its prism towers seem to be countless: (

But we can take a roundabout tactic and go around the back. You will find that there is almost no defense in the back. Ok, bomb the power plant and occupy its base. So you can wash Einstein out of the light. It doesn't matter if you can't take it. Make Kinov rush in, because your goal is only two.

Three-level brainwashing brainwashing

Venue: London, UK

Task 1: Destroy the spiritual lighthouse.

Task 2: Destroy Yuri's dominator.

Task 3: Kill all the armed forces of Yuri.

Mission Description: Allied forces discovered Yuri's dominator in London, England. Unfortunately, Yuri has taken control of them and asked them to help protect his still intact dominator. What we have to do now is to destroy the spiritual lighthouse, liberate the allied forces and let them join in the action against Yuri. However, it should be noted that DOMINATOR may be put into operation at any time.

In fact, this level is not difficult, but there are certain skills. It only took me ten minutes to finish this task. First, the bridge was guarded by tanks, and then Boris was carried by troop carriers. You must be very careful here, because you will encounter several tanks when landing, but Boris is an expert in tank warfare and should be able to cope. Then go around behind the psychic beacon and ask the MIG fighter to blow it up. Now Tanya will fight alongside Boris.

Command them to Yuri base, preferably followed by one or two tanks, just in case. Use Boris to hit the defensive guns, Tanya to hit the soldiers nearby, and then use Tanya to blow up the power plant after the defensive guns are fixed, so that all the defensive guns will fail. You can order Boris to get rid of the dominator now, and then Yuri's soldiers will rush in, but they will certainly be fine. It's that simple.

Romanov's Normanov on the Sun, the fourth level on the Sun.

Venue: Morocco

Task 1: Find Prime Minister Nomanov and protect him.

Task 2: Destroy Yuri's base and defend the airport.

Task 3: Take Prime Minister Nomanov to the airport after the airport is safe.

Mission briefing: The Prime Minister was shot down by Yuri's air defense forces, so we must find him as soon as possible and take him to the airport. But Yuri has established a solid base to guard the airport, so we must clean him first, and then let the Prime Minister arrive at the airport safely. Okay, let's get started.

Remember to build some scary robots at the beginning of this level, which is very useful for both brute force and Yuri. As for Normanov, you can look for him or not. Anyway, Yuri won't kill him when he finds him, just control him. But Yuri's base is really hard to fight. Don't blow it up with the bomb disposal truck easily, it will be controlled. It is suggested to build ten missile launch vehicles, which I think should be enough, and then line up, bomb two mind control towers and two defense guns at the intersection, and then attack with the apocalypse. It's not difficult, but you must be careful to be controlled by Yuri.

Escape velocity of the fifth floor

Location: An unknown island in the Pacific Ocean.

Task 1: Select the landing area and establish the base.

Task 2: Find and destroy Yuri's submarine factory.

Task 3: Destroy all the remaining troops of Yuri.

Mission Description: We have discovered Yuri's secret submarine base, which is located on an unknown island in the Pacific Ocean. The threat of Yuri's submarine to us must be eliminated, and now is the time.

The map of this checkpoint is really annoying, and it's all narrow paths, so the fine-tuning of this checkpoint is very important. Pay attention to grab the mine and grab the oil well. Money is important at this level. Terror robots are still useful, because there are too many Yuri. If you are a micromanipulator, you can use a new weapon-siege helicopter to destroy its base, but it needs at least a dozen. Of course, the apocalypse is also a necessary condition for winning. This is a painful and long process. Use the computer to grind it slowly.

Sixth, go to the moon, go to the moon

Location: Moon

Task 1: Find a place to build a base.

Task 2: Find and destroy Yuri's Moon Command.

Task 3: Destroy the rest of Yuri's base.

Mission Description: After launching mind control waves covering the whole earth, Yuri intends to launch himself to the moon. Now we must build a base on the moon and build the necessary armed forces to destroy his command and control center on the moon.

The task of this level is relatively much easier than the previous level, because there will be a lot of money when you come out, just send troops to wash it. It is basically invincible to use the moon soldiers to cooperate with the apocalypse. Before long, Yuri's troops will disappear on the moon. Yuri's base is in the middle left, middle right and upper right.

The seventh level head game

Venue: Transylvania

Mission: Destroy Yuri's fortress.

Mission Description: In order to avoid our fierce attack, Yuri has fled back to his hometown, Tracy Vaina. We can't give him any respite, or he will rally and make a comeback. We can't let him threaten us again. Destroy him now and let him disappear in front of us forever.

The last level is slightly less difficult than the last level of the allied forces, but it is not easy either. My style of play is to blow up the spiritual lighthouse that controls the allied forces with a nuclear bomb, create ten smooth edges and go straight to the Huanglong behind the scenes. However, it is already the middle and late stage to fight two special weapons, so the initial defense is essential, and a slow and steady counterattack is the safest strategy. If you just rush ahead, it will not solve the problem. Because the three houses on the map have strong defensive strength.

When Guang Leng rushed into Yuri's lair, the task of the Soviet army was finally completed. Yuri still wants to escape the fate of failure, but the time machine has made him a dinosaur's belly, which is really great! ! !

Now the red flag of the Soviet Union is flying high, even the satellites in the outer sky bear the imprint of the Soviet Union, and the Soviet Union finally conquered the world.