The fighter equipment in Thunder fighter is divided into four parts: fighter, armor, auxiliary weapon and wingman. Each model has a different model. This article brings a graphic description of the best equipment collocation and equipment of Thunder fighter. First of all, let's look at a complete upgrade list of Thunder fighters.
Analysis of the new version of Thunder fighter equipment
Magic dragon: After the revision, the dropping rate of blood-adding props is not low. Magic dragon lost its most important role in the endless fighting. Personally, I feel that I will be eliminated in the endless battle for high scores. The Dragon Party is deeply sorry for your loss.
Ju Neng: You can still score points, but only when you play boss, because Du Yuesheng will be killed at dawn in the early stage, and Du Yuesheng will have no chance to score points in the later stage, which is better than magic dragon.
Moonlight: There is no actual test, but according to the probability of weapon props falling, the probability of moonlight appearing in infinity will be greatly increased. If you add Roy, it will be a terrorist existence with a bright future.
Fighter: It can be said that Dawning has surpassed aliens, and the greatest advantage of aliens runs through it, which is not so obvious in the face of the large-scale outbreak of Dawning. However, in the later period of the non-violent state of dawn, the middle road is still short of firepower output, which is not as good as aliens. But because my secondary weapon is a lightning ball, I can't concentrate my firepower, which also magnifies this shortcoming of Shuguang. In my opinion, the biggest advantage of Dawning after this revision is brainless output. If the props are well controlled, the first 6.5438+0 million yuan need not be moved at all, just sweep left and right, which is much more labor-saving than aliens.
Sub-weapon: Armor-piercing bullets should not be eliminated in a short time, and blasting should be a more fun choice.
Wingman: Because the probability of runaway is greatly increased, I feel that plasma Mega should be tried by more people.
Equipment analysis of thunder fighter;
Fighter: The attack power is strong, and the trajectory is the main line. If you are hit, your blood will be deducted.
Armor: increases health, the main defense.
Secondary weapon: usually a tracking bomb, which automatically tracks the target.
Wingman: Two small planes attack enemy planes obliquely.
The best collocation scheme of fighter;
We choose aliens and plasma cannon as the two best equipment. There are two reasons:
1. Alien and plasma are penetrating wounds, especially plasma, which is the only penetrating one in wingman, which is very beneficial to wire drawing;
Second, armor and auxiliary weapons can improve their skills by rising stars, while fighters and wingmen do not have this function. Armor will improve armor skills at 4 stars and 5 stars+1 respectively, and auxiliary weapons will increase the number of weapons at 5 stars, which means increasing combat effectiveness again in disguise. Therefore, armor and auxiliary weapons can be quickly upgraded with ordinary equipment.
We choose ordinary equipment for the rest of the armor and auxiliary weapons. Choose gold for armor, with high explosive rate, strong skills and good character, and walk well all the way; Sub-weapon nuclear bomb or armor-piercing projectile, the penetration or area damage will not be explained, especially armor-piercing projectile, this explosion speed, you know, is very powerful.
So in the end, our equipment combination is alien, gold, armor-piercing projectile and plasma. If we have experience, we will give priority to supplying aliens and plasma. If there are no alien and plasma materials, gold and armor-piercing bullets should be upgraded. In order to achieve 90-level full-width equipment, we must be prepared for a long-term war of resistance.
Armor analysis of thunder fighter;
As can be seen from the above picture, gold armor can choose offensive armor, and there are two kinds of defensive armor. Magic dragon Scale is suitable for experienced players with strong operation ability, and King Kong Shield is suitable for novice players. The main purpose of divine power is to die directly without being hit by a missile, which is suitable for a relatively stable level.
Analysis on Auxiliary Weapons of Thunder Fighter
It is suggested to use armor-piercing bullets first to save blasting bullets.
Armor piercing: high damage, fair hit, low combat power, high equipment loading rate, and can penetrate many enemies.
Tracking missile: low damage, 100% hit, lowest combat power and high equipment output rate.
Lightning ball: low damage, 100% hit, medium combat power, and average equipment loading rate.
Nuclear bomb: average damage, average boss hit, high combat power, low loading, and impractical range attack.
Blasting bomb: high damage, average hit in boss, average hit in clearing small soldiers, highest combat effectiveness, low loading, and can penetrate multiple enemies. As for the statement that hitting the big boss will cause many injuries due to multiple explosions, it has not been verified. It's just that the explosion rate is really low
Analysis of Thunderbolt Fighter Wingman
Machine gun series: standard novice wingman, with large range and little damage, almost no dead angle, suitable for cannon fodder enemy aircraft, but its combat power is obviously insufficient in the later period.
Miga series: small range but high damage. The gap between the first round and the second round is its flaw, which is easily blocked by obstacles, and its hit rate has become its fatal wound.
Artillery series: this is a flashy wingman, wriggling like narcissism, with low damage, but ultra-high-speed shooting also makes up for the shortcomings. It is slightly similar to the shotgun machine gun, but its later growth is higher than that of the shotgun.
Guard series: This is a mixed wingman, with a better attack range than other wingmen, but the bullet speed is not ideal. The biggest bright spot is that it can counteract bullets, but the basic threat is small from the side. If you take the initiative to eliminate the barrage and pay attention to skills, if you play its value lies in the people who use it.
Plasma cannon Series: Similar to Megacannon's interval linear damage, it makes up for the disadvantage that Megacannon can't break through obstacles, runs through all enemies in front, causing great damage, and can be said to be the strongest equipment in wingman.
Main engine analysis of thunder fighter
Assault series: The fighter you have at the beginning of the game can provide the lowest combat power, but don't ignore its value. It is the easiest way to get the assault series in the game, and the advanced speed is naturally unmatched by other soldiers. It is recommended to use it in the early stage.
Spike series: Spike is undoubtedly a very practical creature. Whether it is its falling rate or its penetrating property, it has a very high efficiency in cleaning up monsters. Ignore many obstacles.
Phoenix series: As a phoenix that continues to hurt, it has trustworthy fighting power, handsome appearance, rapid and uninterrupted missile attack, no waste of any output, and the most stable practicability.
Phantom series: As a laser-controlled player, Phantom is the best choice. Laser is a concentrated fire, which can strongly feel the pleasure of BOSS's continuous reduction of life. The mob swept away and vanished in an instant, without taking away a cloud.
Opposite sex series: perfect in combat power output and range damage. The strongest fighter is well-deserved, but it is extremely difficult to get. It is undoubtedly the pursuit fighter of top players.