Current location - Health Preservation Learning Network - Healthy weight loss - Weapon skills of creative team
Weapon skills of creative team
Arrow rain (activity)

Shoot some arrows quickly. (Drag the Bow weapon into the shortcut bar to use this skill. )

Vitality oscillator (activity)

Throw out a "vitality oscillator" to send out a treatment pulse and continue to treat nearby teammates. "Vitality Oscillator" can only be damaged by bullets (crossbows can also be used) and is immune to other injuries.

Critical (passive)

Because of the understanding of human body structure, the guard has a certain chance to hit the enemy with a "rifle", which makes the enemy immediately fall into a "weak" state. "Weakness" will cause more harm to the enemy. (You can only use this skill by dragging the weapon "rifle" into the shortcut bar. )

Battlefield medical treatment (active service)

Be kind to yourself and your teammates immediately.

Shock wave (activity)

Instantly release energy and repel nearby enemies.

Comments:

Combat power: look at technology

Entry difficulty: ★ ☆ ☆ ☆.

Team help: ★★★★★★★

Features: extremely difficult to survive, high blood volume, not easy to die, plus a dynamic oscillator, which is very helpful to teammates. Injured comrades, supplemented by dynamic oscillators, can return to the battlefield quickly and reduce casualties. The more advanced this profession is, the more difficult it is to kill the enemy. It is suggested to charge with heavy troops, and try to choose the left and right paths, because the middle path may be ambushed by commandos or other wandering players. The attacker may come at you and attack you. Without sophisticated equipment, it is difficult to fight back and attack heavy troops. So don't be lonely, Yuto.

Main schools:

Shooting stream, two rifles and a bow

Guns, thunder streams, two rifles and a Grenade.

Blasting rifle Grenade bow

(equipped with bows and arrows, learning the genre of full-scale arrow rain is called arrow rain flow. )

(schools that don't learn arrow rain are collectively called weak current) protective cover (active)

At the same time, let yourself and your teammates around you be covered by the energy field to avoid certain injuries.

Tough (passive)

Reduce the damage suffered by "heavy soldiers". When the "heavy soldier"' s health is less than 50%, he will "wake up" his willpower and continue to recover his health until his health is greater than or equal to 50%.

Scud (active)

Let yourself and your teammates run faster.

Fire violently (passively)

Improve the firing rate of the machine gun, thus improving the vibration frequency, thus reducing the accuracy of the machine gun. (Drag the "machine gun" weapon to the weapon bar to use this skill. )

Damage transfer (passive)

The damage (including the damage absorbed by the "shield" and the damage resisted by the shield) is converted into energy and stored. After the energy is full, if the enemy approaches you, it will automatically release all the energy to the surrounding enemies, causing certain damage.

Features: slower than commandos and guards. Ability to resist bullet damage for a period of time, but time is limited. Scud can speed up temporarily, is a striker in the team, with high blood volume and a veritable meat shield.

Comments:

Combat power: look at technology

Entry difficulty: ★★★★★☆.

Team help: ★★★★★☆.

Main schools:

Gun flow, one shot, two shots.

Shield gun flow, one shield and two guns

(The above two schools * * * are called double gun streams)

Two guns, two guns and one gun.

Balanced flow, one shot, one shield, one shot sprint (active)

Instantly raise the knife and rush forward, and all the enemies on the sprint route are hurt. After that, he still kept running at a high speed and gradually returned to normal. If you learn the poison blade skill, the sprint will poison the target 100%. (Drag the "knife" weapon to the shortcut bar to use this skill. )

A fatal blow (passive)

Aim at the enemy's weakness with a "sniper rifle" to give a fatal blow and improve the "critical strike rate" and "critical strike damage". (Drag the "Sniper Rifle" weapon to the shortcut bar to use this skill. )

Poisonous blade (passive)

Poisoned weapons have a certain chance to poison the enemy and cause continuous damage (lasting 12 seconds). Learning the "poison blade" skill will also increase the anti-poison ability to a certain extent. You can only use this skill by dragging the weapon "knife" into the shortcut bar.

Trap (activity)

Throw an explosive device and trigger it when the enemy approaches. Damage to all enemies within a certain range.

Covert action (initiative)

Stealth for a period of time, too close to the enemy will be detected, display skills or use weapons will be out of stealth.

Features: the stealth of commandos can not be underestimated, and it is difficult for the enemy to find them in the distance. Commandos can be invisible and sprint at an amazing speed, which makes commandos very popular with everyone. Commandos can do almost anything. They can attack the enemy at a distance, hand-to-hand combat at a close distance and pistol attack at a medium distance. It is suggested that individuals Yuto or snipe at the commanding heights, and do their best to fight the enemies who fight alone or fight bloody battles to the end. If you meet a group of guards or heavy soldiers, run away. Less blood, not suitable for team fighting.

Comments:

Combat power: look at technology

Entry difficulty: ★★★★☆☆

Team help: ★★★☆☆☆

Main schools:

Sniper stream, two cuts and one knife.

Knife flow takes knife as the main output mode. Life conduction (initiative)

Consume your own health, and treat injured teammates with the lowest current health in your range. At the same time, a kind of "vitality increment" effect is obtained, and receiving treatment in a certain period of time can restore life more efficiently.

Gas bomb (passive)

The Grenade launcher was replaced by a gas bomb. After the gas bomb explodes, it will produce a certain range of poisonous fog, and the enemy who comes into contact with the poisonous fog has a certain probability of poisoning, causing continuous damage. (You can only use this skill if you drag a weapon like a Grenade launcher into the weapon bar. )

Plague transmission (passive)

The target injured by the sprayer has a certain probability of being infected with the plague, and the target infected with the plague will continue to be injured and intermittently spread to friendly players in a certain range. Only by filling up your health can you be completely cured. (You can use this skill by dragging the "sprayer" weapon into the weapon bar. )

Life extraction (passive)

The syringe from the biochemical crossbow will extract the life of the target and spread it to the biochemical experts themselves. Spreading life is a certain proportion of injuries caused by crossbows. (You can only use this skill if you drag the weapon "Biochemical Crossbow" into the weapons column. )

Overreaction (initiative)

Whenever you are attacked and injured by the enemy, your running speed will be accelerated for a period of time, and your maximum life will be increased in a certain proportion. However, the nervous system is stimulated and manic, unable to use weapons and desperately waving his hands. When the arm touches the enemy, it will infect the target. Make the target a puppet of life, infected with plague and poisoning at random.

Features: "Biochemical experts" released plagues and viruses to create chaos in the battlefield and a large-scale infection war broke out.

Use Grenade launchers, biochemical crossbows and sprayers with special right-click properties, causing continuous damage every second.

Stealing the enemy's life on the battlefield to enhance their resilience, resulting in the immortal Xiao Qiang of professional players.

Comments:

Entry difficulty: ★★★★★☆.

Team help: ★★★☆☆☆