Customs clearance strategy of the failed agreement in the fourth phase of "Small Front: Cloud Map Project"
I. Trade-offs of various subsection agreements
The overall concept of the fourth phase finally returned to the second phase. Instead of forcibly adding infinite pits in the boss battle, it is better to put the difficulty back in the middle of the battle and make the current lineup routine very lively. Because of the indiscriminate killing of black intelligence, the team that can get through the road is a good team and is praised by the government.
1, minimum living allowance
Recognition agreement, not detailed.
2, 7 entry level
Only 1 is checked in the outfield, and only neutral agreement is checked in the infield, which is suitable for players who simply take full rewards and don't have much time to study the gameplay.
3. 14 standard grade
The infield was completely hooked except for recovery and a 30-point attack speed reduction per 80 yuan.
14 is a well-balanced standard ticking method, and 14 is also used to represent basic on-site teaching performance. At the same time, 19 can press 7 under the idea of 14, which is suitable for players who don't pursue the leaderboard but want to test their own strength.
4. 19 Big Boss
Article 19 is the method to check the above ranking from the third issue. This issue is the same as the previous one, with five outfields and all infield.
5, 20 Challenge yourself.
I will update it later. I haven't tried to do all 20 in this issue.
Second, the functional lineup is matched
1, Warriors
Desperate attack
death warrant
Over-threshold stress
Coordinated fatal blow (two-piece set)
Desperate addiction (depending on the upper limit of function)
2. Calculate the damage of the shooter team.
Desperate attack
Frozen bullet
Structural embrittlement
Coordinated fatal blow (two-piece set)
Continuous shooting (whether to carry it or not is selected according to the upper functional limit).
3, physical injury shooter team
Desperate attack
Continuous shooting
Deadly bomb (broken chain sniper is not necessary)
Coordinated fatal blow (two-piece set)
Structural embrittlement (as long as overspeed preload)
Frozen bullets (as long as double-track continuous shooting)
Third, the idea of difficult customs clearance (for 19)
1, first floor (Trojan environment)
The difficulty of the first floor is not high, but the upper limit of this issue is mostly on the first floor. If the first floor needs to choose between the advanced area and the abnormal area, it is recommended to choose the abnormal area. In addition, the first floor of this issue is a big picture, and the elevators are very messy. I suggest that I take a better elevator route as a starting point.
2, the second floor (entropy wave environment)
The second level is extremely difficult. If you haven't assembled the death suit or the main output suit on the second floor, you can basically give up this game. Belongs to the largest concave point. Even if you get a set, you need to carefully lay out and give priority to the goal, otherwise you will still be depressed for a while.
3. The third layer (entropy liquid environment)
The third layer is the current 5-digit environment. If you can successfully pass the lineup system on the second floor, you won't feel too much pressure on the third floor. Moreover, the entropy fluid environment is the last endless map at present. I believe that everyone who has just finished typing should remember clearly the monster division of the map.
4. The boss's room (black paper)
In this issue, boss's black wisdom belongs to killing boss indiscriminately. Pay attention to blowing your main core and hide your spike skills.
5,80 gold coins MINUS attack speed
Like the third issue, the interest should be paid up as soon as possible, even if you check the attack speed every 80 gold coins, you need to pay up. After all, the attack speed is gone, and the skills and big moves are still there, but without money, there is no way to make up the function. It will only make it harder for you to fight in the future.
6. Deduct 5 yuan at every step.
No pain. Even in 5 yuan after deducting the full interest, we still have 20 yuan's income.
7. After the war
So this agreement was difficult to deal with in the past. On the third floor, because we are fully functional, it doesn't matter if we have enough firepower. We are the first monster to fight again. But the second floor is very tricky. We need to choose the most vulnerable monster to stop the war first, and then start fighting the monster with the highest threat. Often teams with poor functions are almost dead. The shooter on the second floor can watch who dies in 5 seconds, and it depends on luck here. Either the war came back late or the function came out early. The suggestion that neither can be reopened directly.