1, tear the famous brand
Game props: well-known brands,
Rule: put a name tag on everyone's back, and then tear each other. Whoever gets torn off first loses. There is a spy in the player's business card. Spy will tear each other with other players, and finally leave her own win. If someone finds out and tears it, Spy loses and other players win.
2. You draw and I guess.
Game props: white paper, pen, title card
Rule: A Draw a pattern on white paper according to the title card.
B continues to draw according to the pattern drawn by A and passes it to C.
After passing in turn, the last person gives the name of the extracted content, and the team that answers correctly wins.
3. Crazy Shiatsu
Game props: shiatsu
Rules: A jumps rope on the shiatsu 10 times, and B carries A across a section of shiatsu road; The fastest team wins.
4.n people and n feet
Game props: suspenders
Rule: Team play. Each team has 2- 10 people. Adjacent feet are tied together. When the race starts, run or walk to the finish line. The team that takes the shortest time wins.
Step 5 listen to songs and sing songs
Props: headphones, white paper, pen
Rule: A guesses the name of the song within two minutes, and draws a pattern on the white paper according to his own understanding of the name of the song. B say the name of the song after seeing the pattern.
6. Everything is spinning
Props: paper cups, water, finish line
Rule: Everyone raises a glass of water to the top of his head. After the referee announced the start, the contestants turned around 15 laps and carried their backs to the finish line. The player with the most water left at the finish line wins.
7.cockfighting
Props: Ground cordon
Rules:
Two players stood in a square area of three square meters drawn in advance, pulled up their feet, jumped up on one leg and drove each other away. Feet fall first and lose.
8. Watermelon Eating Competition
Props: watermelon, knife
Rules: Each contestant has 1 cent watermelon, and the staff announces the start of the competition, and the first one who eats it wins.
9.squirrels and trees
Props: None
Rule description:
Only two "big trees" and one "squirrel" are allowed, and they cannot be transposed with adjacent groups when changing positions.
Finally, if you don't form a combination of two "big trees" and a "squirrel", you will be punished.
The first password: the trainer calls "the hunter is coming" and the tree does not move. The person who plays the role of "squirrel" must leave the original tree and choose another tree;
The second password: the trainer shouted "fire" and the squirrel did not move. The person who plays the "big tree" must leave his original companions and regroup into a big tree to surround the squirrel.
The third password: the animal trainer shouted "earthquake", and all the people who played with trees and squirrels disbanded and regrouped. The person who plays the big tree can be a squirrel, and the squirrel can also be a big tree.
10, 50 cents each
Props: None
According to the rules, girls represent "one piece" and boys represent "fifty cents". The organizer randomly named a number, such as "three dollars and five cents". Boys and girls need to be combined through the values they represent, and finally those who fail to form a team will be punished by the game.
1 1, the king of k songs
Game props: headphones
Rules of the game: A hummed the song to B according to his own memory, B hummed it to C according to his own understanding, and passed it on in turn. The last person speaks the name of the song and sings it, and the group that answers correctly first wins.
Update regularly and share interesting and fun group building activities one after another ~
12, the gift of mustard
Game props: matcha biscuits, mustard.
Rules of the game: Group A and Group B guess boxing. Losers eat biscuits on their plates, including biscuits covered with mustard. The other group judged who had eaten mustard biscuits by observing each other's expressions. Right guess, the other side wins, wrong guess, the other side wins.
13, Time Bomb
Game props: mobile phone
Rules of the game: the staff set a timed alarm clock for the mobile phone in advance, give the alarm clock to A and ask A questions. After answering the question, A will hand the mobile phone to B and ask B questions. After asking questions, B will hand the mobile phone to A (or C) and pass it in turn. Any player whose alarm clock rings will be regarded as a failure of the game and will be punished.
14, bench match
Game props: bench
Rules of the game: the number of benches is determined according to the number of participants n- 1, and the benches are surrounded in a circle. The staff stood in a circle clapping their hands and singing, and the starting and ending time was decided by the staff. After singing, players grab the bench, and those who can't grab it are eliminated.
15, the blind touch the elephant
Game props: eye mask, fingerboard
Rules of the game: Boys blindfolded, carrying girls, walking through the fingerboard under the leadership of girls to reach the finish line, and the team that reaches the finish line first wins.
Second, the game suitable for single PK
1, creative master (clay sculpture master)
Game props: plasticine, title card
Rules of the game: a, according to the title card, squeeze out the shape with plasticine,
B continues to supplement and pass it to C according to the shape of A pinch and the answer he guessed.
After passing in turn, the last person gives the name of the squeezed shape, and the team that answers correctly wins.
(Each player pinches plasticine for 20 seconds)
Step 2 make eye contact
Game props: water cup, water, pot cover.
The rules of the game: two people each have a sip of water, look at each other, cover each other's ears, and want to make each other laugh. One minute later, the first person to laugh lost.
3, grab the quilt competition
Game props: quilt, yoga mat
Rules of the game: two players lie flat and cover themselves with quilts. After the referee announced the start of the game, they began to compete for the quilt, and the person who grabbed the quilt the most in 40 seconds won.
4. Defenders of hegemony
Game props: water cup, water, pot cover.
Rules of the game: A and B guess boxing. The winner picked up the cup and threw it at the other side. The loser should pick up the cover (shield) in time to protect himself. Protection failure is the failure of the game. The successful game continues.
5. Jingle Challenge
Game props: title cards
Rules of the game: Each player randomly selects a title card, and remembers the contents on the title card within half a minute (or reads directly to the title card). The first player to successfully complete the jingle wins.
6. melon seed competition
Game props: fruit bowl, melon seeds, timer.
Rules of the game: Participants * * * use a pot of melon seeds, each with a small disc. The staff announced the start of the game on time, and both sides began to eat melon seeds at the same time. After eating the melon seeds, they should pick out the whole melon seeds and put them on the plate. You can't eat melon seeds. The one who eats the most melon seeds in two minutes wins.
7. Quiz
Game props: shiatsu
Rules of the game: A and B jump rope on the shiatsu board at the same time, and the referee asks questions. The first person who answers these two questions correctly wins. You can't stop skipping rope in the process of answering, and deliberately stopping skipping rope is a failure.
8. Balloon explosion
Game props: balloons, pumps, ropes or belts.
Rules of the game: each player has two balloons tied to his feet, and the referee announces the start of the game. Both sides step on each other's balloons, and the first one to break the other's balloons wins.
9. The fact is just the opposite.
Game props: title cards
Rules of the game: the referee randomly says a sentence or a word to the contestants according to the title card, and the party who turns the sentence or word upside down first wins.
10, very dizzy
Game props: paper cups, water, finish line
Rules of the game: Everyone raises a glass of water to the top of his head. After the referee announced the start, the competitor turned 15 laps and held the water to the finish line. The player with the most water left at the finish line wins.
1 1, water gun head shot
Game props: water gun, bucket, tape.
Rules of the game: the small bucket on each participant's head is fixed with adhesive tape, and the distance between them is 1 meter. Both participants shot buckets on each other's heads with water guns. The yellow circle is a big bucket to supplement the water gun. Each round of the game lasts 2 minutes. After the shooting, pour the water from the bucket on the nozzle into a small white bucket. The result of the game is judged by the amount of water in the bucket, and the side with more water wins.
12, Quick Folding Cup
Game props: paper cups
Rules of the game: Put 50 paper cups on the table. After the referee announced the start, he piled the cups in a pile, and the first one to finish won.
13, challenge the big dragon king
Game props: paper cups, balloons
Rules of the game: The referee will line up the paper cups on the table, and the two will compete. Participants must blow up the balloon and then use the air in the balloon to blow the paper cups on the table to the ground. The first person to finish 20 will win.
14, hand-drawn paper is very fast.
Game props: paper cups and pieces of paper.
Rules of the game: Put the paper cup upside down on the table with a piece of paper in the middle. After placing the paper cups, the contestants quickly pulled out the paper cups and put them together, and the first person to finish them won.
15, blindfolded painting
Game props: eye mask, small blackboard, pen, title card.
Rules of the game: two people form a team. Participants randomly selected the title cards, put on eye masks and drew the contents of the title cards on the blackboard. Teammates guess, and the one who guesses right first wins.