First, the world championship system
The first competition system I came into contact with myself was the world championship, and so was the industrial competition. The world championships are very confrontational, and mainly short-term confrontation. No matter whether it is a debate or a multi-set, a debate is mutual. By speeding up the debate, it is easy to disrupt the competition system arranged by opponents. Therefore, it is easy to play a lot of fast breaks by both sides in the World Championships, but it also has its shortcomings. I feel that due to the lack of initial long questions, many regional world championships are easily played in confusion because they don't have any knowledge of * * *, and it is difficult to play accurately. However, the design of surprise attack makes up for this drawback to a certain extent, and also enriches the tactical choices, such as the use of surprise attack and double questioning in the three debates and double company in the two debates.
Second, the new national debate system.
Third, the old friend tournament system.
The old friend's competition system can be said to be an extremely free competition system, and I think it is also the most suitable competition system for old friends, because there are too many tactical means you can choose, such as one minute of argument, one minute of rebuttal, five minutes of questioning, breaking through the opponent's bottom line, two minutes of free debate, speeding up and disturbing the opponent. Let the master play this tournament system, which will make the game progress quickly and make it easy to play bright spots. However, I personally feel that the quality of debaters is too high, because this competition system is very free, at least I often don't know what to do in the next link when I play, and secondly it is faster. Basically, after playing for about nine minutes, I feel that I have said everything, and the speeches that follow are easy to repeat, so the exhibition competitions I participated in are generally quite bad.
Fourth, the philosophical debate.
In the later period of philosophical debate, there was basically no questioning confrontation, but all of them were lengthy, which was very similar to the competition system mentioned by Qi Yuan. Of course, many people talked about Qiqi and the TV-style competition system. There is a view that it lacks confrontation, so it is not like a debate. However, as a person who has participated in a similar competition system, if you want to really fight, you will feel that this requires a lot of debaters, because it tests the debaters' ability to build situations. In the debate, I think construction is actually much more difficult than demolition. Many student debaters, such as myself, can dismantle them if they can, but when it comes to the structural situation, it is really bad. Give me five minutes, don't refute each other's arguments, just build your own. In fact, it's similar to a philosophical debate. It's not that the principals of the administrative middle school and Zhou Shuai don't confront each other, but that they think they can recognize a lot of things that we should play, and soon the game will advance to the bottom line.