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The bonus points of various schools of the immortals should be detailed, preferably including what is ordered in the Book of Heaven.
Guiwang

Young Xia: Two kinds.

1. Punch +2, be alert +7 (I like this kind of attack, and resistance is always the most important in the later period when the Ghost King is not short of courage).

2. Punch +3, courage +6 (some people may say this is good, but I don't recommend it anyway)

Sink:

Crazy demon chop +3, thick curse +8, blood oath +3(+2 can add flame knife, leaving 1 a little cold ice blade, but I think cold ice blade is particularly tasteless, and the Ghost King has more powerful strange pulling skills in his later period. It's better to order a cold ice blade here, so you can add more blue. After all, the blue of the Ghost King is pitiful. The flame blade +9 can sail against the current. The flame knife can only be+1, but I don't recommend this recharge. I still think the flame knife is the unique skill of the ghost king. If you start to lose your mind, you will reduce your opponent's vertigo resistance, and then pick up the flame knife. Can PK master use it? )

Accumulate 24 points

Double: (tell me how to add points first, and then explain why I add so much)

Thunder chop+1, Miyun curse +6, air defense +2, innocent chop +6, lost soul chop +9.

Accumulate 24 points

This bonus method is different from everyone's previous bonus method (some people must say that this is rubbish, don't worry, look at my explanation, I used to add it this way)

This should be the most controversial, so I need to say more.

Reasons for not heartburn (this should be everyone's greatest concern)

1. How many attacks does a level 9 add if blood loss becomes an attack? How many attacks does it take to behead level 9? See for yourself, facts speak louder than words! 2.PK, you can't drink red when you play BOSS. Do you still use this skill? How many post-90s people often have this skill? Besides, the lost soul chop can also be used with the flame knife, and the attack power is definitely much higher than that of the burning heart chop.

3. One *** 150, don't you want to waste it all on two books? In order to save your points, so choose one of the two, only choose the more useful one.

This is why I recommend the lost soul chop!

Maybe someone will say why only 1 thunderbolt is added. Please look at it clearly. In addition to burning the heart, this one needs +3, and the left and right sides need him+1. Later, you have 6 combo, 4 combo and 3 combo. Will you still use this skill?

All right, 2 times 24 points, go on.

Triple: (every skill is very good, I really don't want to give up any one)

Seize the god chop +3,

Obsessed with curse +5,

Monty Dance +9,

Despair curse +6,

Impermanence order +2,

Blood-eating chop +6,

Shura chop +9

It took 40 minutes to weigh a * * *, which is the result of careful study. There is nothing to explain. If you think monty possession is more useful than monty dance or shura chop, I am speechless.

Quadruple: (Is this something that everyone cares about? )

Slaughter +3 (to give birth to the Ming king),

Wang Ming fell to the world +5 (this skill is really good, and the immune damage is 3 times, which ensures that you won't be killed by a wolf at a critical moment, but the reason why you don't top him up is because his cooling time is too long, because it hasn't reached such a high level. I don't know if this skill will reduce the cooling time, but I have to experience it myself. I just added it according to normal thinking).

Spiral Dragon Magic Kill +9 (I don't think it matters if you are mentally retarded, right? ),

Vanity chop +2 (you can't add prison dragon break until level 2),

Prison Dragon Break +9 (Is it necessary to explain this? ),

Cang Xie array+1 (because there is no cold ice blade in front, attracting monsters depends on him. I don't think you want to train with him, do you? Take a closer look at the skill introduction.

Magic spell +7 (actually, this is the last 7 points I added, and I just clicked here. I don't know if I can do this skill until I reach this level. I wonder if it's cruel. If you don't like it, you can take out these 7 points and give them to Ming Wang at 3 o'clock, so that Ming Wang will fill them up and put 4 points where you need them.

I used 36 points for four times, and so far you have used 133 points, leaving 17 points.

Five times: in a word, fill it all up, *** 17 points.

So you just used 150 points, no more, no less.

Kill the soul-

Mad devil → blazing → fire dance → fire of karma → rage → shock → broken soul 15 points.

Magic song—

Bloody blood → Miyun →

Ice front → machine → madness → spell 12 points.

Fate-

Wilder → shipwreck → rage → extinction → determination → fate 12.

Senior official position

Novice: Punch +2 Alert +7

One weight: Ice Curse +2 Health Master +3 Easy Travel +5 Five Qi Chao Yuan +8 Mystery Mirror +6

Double: Xuan Bing Sting +3 Airbending +2 True Protector +7 South China True Sutra +6 Bing Xin Jue +6.

Triple: Wu Ding+1 Emperor Neijing +3 furious sword flower +2 mark +6 immortal protector +5 homology +7.

Quadruple: Frost and Snow Dance +3 Avenue Invisible +3 Days Xuan Bing +6 Days Real Yuan Wah Flash +7 Days Zhu Jianyan +9 Seven Robbers Dragon Decisiveness +9.

Five-fold: Lei Guang fights the dragon +3 Buddha's body +5 Tai Chi Tian Xuan +4 Excalibur Thunder +2.

(novice +9 points, 1 +24 points, 2 +24 points, 3 +24 points, 4 +37 points, 5+14 points)

Total 132 points

Correspond gobbledygook adding method

I suggest starting with "Xiu Yuan" and adding "Yu Jian". Xuan Tong (without adding) Xiu Yuan: Full internal qi +2→ Practicing qi to deficiency +2→ Raging thunder +3→ Inherent essence +2→ Absolute sage wisdom +3.

Self-cultivation+1→ Bing Xin Yu Que +2 → Immortal Yuan Protecting Body +2→ China Shining Song +2→ Protecting Body +2→ Returning to Garden +2→ Sword Mind Understanding +3.

Imperial Sword: Cold Fierce Inflammation+1→ Mountain of the Wind Sword +2→ Early Emergence of Shaoyang +3→ Angry Sword Heart Robbery +2→ Evil Sword Star Feather +2→ Heaven +2.

(Repair Yuan +28 points, Royal Sword+12 points1* * 40 points)

The gobbledygook is 1 ***48.

Yin Tian Temple is a skill.

Wand drop 3

Wang Ming Jing Xin 3 Yijinjing? Mercy curse 4

↓ ↓ ↓

Bodhi tree? Sing 0 curse 6

Lion roar 1

***24 o'clock (I don't care, only supplement)

Yin Tian Temple Double Skills

Prajna sutra 1

Airbending 2 Spiegel 5 Ambition 4

↓ ↓

All four are virtual fire, 5 Diamond Sutra, 0 Great Mercy and 5 Great Compassion.

↓ ↓

The sea of misery is boundless, and four winds is empty.

Triple Skills of Yin Tian Temple

1

Tibetan heart sutra 3 Guanyin sutra 0 Buddha's light shines 4

↓ ↓

All four are empty water, 8 belongs to bliss, 0 protects the body, and 5.

↓ ↓

Heaven and earth are born together, and all four are empty.

Yin Tian Temple's Four Skills

Wonderful flower 3

Breaking the Secret Language 3 Mok Heart Sutra 5 Quiet Truth 3

↓ ↓ ↓

0 Six Divisions of Karma Wheel 1 Causal Cycle 4

↓ ↓

The pure world of Buddha is willing to be good and willing to be good.

Five times full

I still don't know if I should add Yijin Jing. And the sea of suffering. . .

Introduction to Acacia skills;

Water cut: this skill is very common, but if you want to upgrade the following skills, you must add water cut, and it is perfect, so there is no way.

Pay attention: this skill belongs to PK defense skill, which can increase your hit and reduce the chance of being slowly frozen. This is simply an important tool for PK with Qingyun Gate. It's up to you to add or not. Think for yourself. This is for reference.

Love: This skill is equivalent to giving a speech at a certain time.

Broken cloud: I can only say that the skill of letting people continue to consume blood is semi-rubbish, depending on whether the other person is good or not. Just kidding!

Floating light: escape skills, depending on the situation, if you are very powerful, it is the skill of chasing people to kill! Ha ha!

Aiwang: It not only increases the attack power, but also has a high probability of being fixed, making people unable to run away. In PK, what is the concept of keeping the enemy still for a few seconds? Everyone should know this.

Misty Rain: Escape skills, reduce most of the attack power and add more defense power in a certain period of time. If you want to learn the following blood skills, adding three points is enough. )

Hot blood: PK skills, immune frostbite, slow down and slow down in a certain period of time. Look at your PK heart)

Introduction of dual skills of acacia;

Airbending, grade 1

Dimfragrance, the third floor

Dimly discernible, level 3

Fuzzy, level 9 (full)

Similar, level 2

Ecstasy, level 9 (full)

Excitation, 1 level

* * * consumes 27 points. If you need more than 27 points to learn triple skills, you can add required points to Dimfragrance.

Now why not add the skills in the left row ~

The first is flying flowers. This skill is that the less blood, the higher the attack. The reason why I don't learn this skill is because PK will definitely lose when the blood volume is insufficient. As I said before, Acacia is a PK profession ~ fighting monsters to make money is definitely not as powerful as Ghost King and Qingyun. In other words, the only way out for this sect is PK~

Now let's talk about why we need to add more ~

First, air defense. This skill is similar to the jumping skill in Wulin. . . Why do you want to learn? Why do you only learn a little? . . I won't say any more.

Second, Dimfragrance. This skill is the first skill of a double attack, plus %N critical strike rate. . Some people might say. . . Increase crit rate ~ be sure to use it well. Now I'll tell you why I only add 3 points. . . The extra crit of this skill only gives Dimfragrance this skill, and I don't know how long it will last. Also, the additional damage is too low, far from fuzzy ~

Third, ethereal. This skill is purely a transitional skill. In order to learn ecstasy, learn level 3 ~

Fourth, vagueness. I guess someone will say. . . Why should this skill be supplemented? The reason is that this skill not only increases some damage, but also increases the basic damage of %7. Plus, it can also make opponents reduce demons ~ the most useful skill!

Fifth, similarity. This skill instantly adds blood 1998, and then removes blood within a certain period of time. Maybe everyone thinks this skill is not so easy to use. . . You need blood after using it.

But as I said before, Acacia is a PK profession. This skill is specially prepared for PK! I'm dying. If I add it back at once, who can resist? . . ?

Sixth, ecstasy. Needless to say, this is the strongest attack skill after the double job change. Why not fill this up?

Finally, motivation. When this skill is at 1 level, it is immune for 5 seconds. PK, open the incentive, then resist the anger, rush to others and start fighting, absolutely not afraid of Qingyun Gate trapping you in the distance! I won't say much about PK when I get close. . . Dying. Just use similarity. . . Generally, people with some skills will know when to use what skills.

Well, the second rewrite is over. . . After opening the triple, I will complete the perfect addition of the triple of Albizia pie as soon as possible.

Talk about my thoughts on Acacia plus ideas (Author: msjunyao)

Although there are many posts about Albizia Albizia on the Internet, what I want to say is how Albizia Albizia can gain an advantage in PK by adding some points after introducing triple skills. After all, the person who chooses acacia is second only to the ghost king, and I hope to discuss it with you!

I'll list my adding methods first (after washing), and then explain the reasons:

Novice: slam 2 alarm 6

One weight: moisture, romance, love, concentration, floating light.

Double: Dimfragrance 3 ethereal 4 exciting 7 lovesickness 2 blurred 5 imperial air 3

Triple: Mengshan 9, Juelian 7, Gentleness 8, Butterfly Dance 9, Allure 8, Juejue 3.

If there is a full wash, add as much as you want. However, before the comprehensive washing is launched, you only need to wash it once before three shifts, which can also achieve the effect of comprehensive washing.

Novice: If you want to be the top of the leaderboard and don't care about all the washing, then "courage" is your temporary choice. But after level 30, if you change the weapon with +5, the effect of courage can be ignored. And when you reach a higher level, the advantages brought by all the resistance plus ten points of vigilance skills are incomparable to courage. Therefore, it is recommended to add 6 points of vigilance. The reason for not being alert is that Albizia Albizia has limited skill points.

Yi Chong: The attack skills in Acacia Yi Chong are "breaking water", "love" and "breaking clouds". I gave up the latter two for two reasons:

At 1. Pk, they have low attack power and will eventually be replaced. Will not become a Pk skill. If you are interested in the fixation skills of love, there is no need to keep them. Fixation is a relatively inferior skill among all negative skills. It can't interrupt each other's skills. Moreover, if the enemy's level is higher, the ability to settle in love may not be able to settle him well. (If anyone has the data of a comprehensive love test, I hope to post it for your reference. )

2. When leveling, their cooling time is too long, one is four seconds and the other is five seconds. You must fill the gap by cutting off water. In this way, the difference in attack power between "5 water chop" and "4 water chop 1 broken cloud" or "6 water chop" and "5 water chop 1 love net" is not so obvious. Therefore, it is basically enough to cut off water when practicing. Of course, before reaching level 45, you will spend a lot of money because of your weak attack power, which is more bitter. But after all, it's faster to practice to 45. Just bear it and it will pass.

The reason for giving up blood is to consider Qifu in the future. Misty rain gave up because it is a defensive function, and pk is when the brave meet. I can't stand that your skills have reduced my work. As for floating light, because its acceleration effect is faster than that of horses, add 6. But if the high-speed riding pet is launched perfectly and there is an expected flight. So floating light may be in balance with feelings.

Shuang: Some people will wonder why I didn't put ecstasy in it. I think it is really a good skill he has developed, but the "gentleness" of level 80 will eventually replace it. Gentleness has the advantages of "one second release time", "group charm" and "high charm", so there is no need to be fascinated at all. But considering the high additional damage caused by ecstasy, he is the best choice for your training. This is why we need to wash some before the third turn.

I pay attention to "motivation" mainly because I am optimistic about its "immune" fixation ability and increased attack percentage. It must be difficult to be fixed with Qingyun PK. If you don't get close to him, you can't kill anyone. If you want to abandon motivation, the only choice is to "pray". For example, when the senior ghost king is killed, he must give up the incentive (after all, there are more people practicing the ghost king than Qingyun) and temporarily raise his blood limit by adding the true qi operator. Of course, if you have the best equipment to raise the blood limit, that is another matter.

The reason for abandoning Hua Fei is 1. I don't know the effect of his full-scale skills. If his injury rate is high, you can consider it. If anyone has high-level data of this skill, I hope to refer to it together.

There is no necessary difference between adding ethereal or acacia. I prefer the ethereal static resistance.

Triple: I have used up the remaining 44 points here. I don't know what his minimum triple skill point is before the perfect quadruple is launched. But I'm sure I can't wait for that moment to give up

Monsanto and gentleness are two unique skills of Albizia Albizia. If you don't fill it up, it's not acacia The butterfly dance is full because I took a fancy to his instantaneous cooling. The cooldown time used to supplement two famous skills is the best choice. At the same time, it can improve the critical hit rate and make "lovelorn" useful.

It's a pity about stopping water supply. I didn't see what he did to my attack skills. It is the most useless skill of the four sects 100-I give up. Because of my limited skills, I chose the latter among lingering and seduction. Reducing charm resistance and increasing high attack additional force are the main reasons why I chose him.

Ok, after introducing my selection ideas, let me talk about the combination of skills:

Gentleness (1, 12)+ Mengshan (2,5)+Allure (2,2)+ Butterfly Dance (2,0)+lingering (2,2)+reincarnation.

Putting tenderness in the first place is because his release time is extremely short. Interrupting the enemy's extreme energy release at the first moment can ensure the subsequent skill release of Albizia Albizia. The next combination is to ensure a sustained and effective attack output and impose a negative state. Of course, it would be better to apply some skills to improve your state before meeting the enemy.