1, regardless of the sense of body, if you just play games, wii and xbox360 are not comparable, xbox360 is far superior, unless you are a hardcore Nintendo.
2, Switch, after all, not long after it came out, the technology will be more mature than Xbox360. Fitness ring adventure, fitness and entertainment. Dance fully, listen to music and dance. The somatosensory boxing games FitnessBoxing and AMRS also focus on fitness, with the former focusing on fitness and the latter on entertainment.
3. If the subject likes American car gun balls, I still recommend Xboxonex, which has good functions and the game performance of all platforms is better than that of PS4Pro. In addition, there are many good games on Xbox360 in terms of backward compatibility. To sum up: ns is very good, and it is not bad to buy it. The advantage of PS4 is its exclusivity.
4, if you want to play somatosensory, you can recommend xboxonex, wii, switch, and other somatosensory things are not very good.
5. Hello, first of all, there are ps3, xbox360 and wii to consider. Now PS3 is the most expensive, and the price difference between WII and XBOX is several hundred yuan.
Which brand in somatosensory games plays the benefits of somatosensory games?
1. Product positioning of somatosensory games: Sony PS belongs to advanced and intermediate players, and the Blu-ray movies it supports can better meet the needs of intermediate players. Nintendo WII belongs to the family sports fitness type, and the WIIFit sports board introduced earlier can be described as family sports equipment.
2. In product positioning: Sony PS belongs to the advanced intermediate player type, and the Blu-ray movies it supports can better meet the needs of intermediate players. Nintendo WII belongs to the family sports fitness type, and the WIIFit sports board previously launched can be described as a complete set of family sports equipment.
3. buy Microsoft Xbox for somatosensory games and use Kinect accessories. Through the infrared structured light algorithm, we can analyze the distance between the player and the camera and the player's bones. The recognition ability is very strong, and the darkroom does not affect the recognition effect. And support many people to play somatosensory games together, and have more fun.
4. Nintendo Wii: Nintendo Wii is the pioneer of the first generation of somatosensory games. It uses two remote control handles. As long as the player waves the handle, the game machine can get the waving direction of his hands and control the game with the buttons on the handle. The advantage is that it is cheap, but the disadvantage is that it is complicated to install.
Which brand of somatosensory games is good?
Which brands of somatosensory games are good, such as TV somatosensory games, Nintendo somatosensory games and xbox360 somatosensory games, while the mainstream somatosensory games in the world today are mainly Microsoft kinect, Nintendo wii and Sony PS. Moreover, the three major game console manufacturers have their own characteristics, and together they have their own advantages.
Microsoft XboxKinect. Microsoft XboxKinect is mainly aimed at professional gamers, generally young people, who like to operate through the gamepad. The gamepad has many buttons and two rockers, which is quick in response, complicated in operation, with vibration feedback and strong experience, and needs long-term training.
Nintendo Wii: Nintendo Wii is the pioneer of the first generation of somatosensory games. It uses two remote control handles. As long as the player waves the handle, the game machine can get the waving direction of his hands and control the game with the buttons on the handle. The advantage is that it is cheap, but the disadvantage is that it is complicated to install.
Buy Microsoft Xbox for somatosensory games, and Kinect accessories for Xbox. Through the infrared structured light algorithm, we can analyze the distance between the player and the camera and the player's bones. The recognition ability is very strong, and the darkroom does not affect the recognition effect. And supporting multiple people to play somatosensory games together is more enjoyable.
Product positioning of somatosensory games: Sony PS belongs to the advanced intermediate player type, and the Blu-ray movies it supports can better meet the needs of intermediate players. Nintendo WII belongs to the family sports fitness type, and the WIIFit sports board introduced earlier can be described as family sports equipment.
Nintendo and Microsoft Xbox of somatosensory games are both very good, and it is recommended to buy them. Nintendo wii, wiiu, switch: Wii I was playing at a friend's house, and it was really interesting at first. At that time, I didn't play a masterpiece, just a party game. The same is true of Switch's party game (the game name is 1, 2 Switch).